diff --git a/data/core/units/undead/Corpse_Soulless.cfg b/data/core/units/undead/Corpse_Soulless.cfg index 8999222602af..765f71adca86 100644 --- a/data/core/units/undead/Corpse_Soulless.cfg +++ b/data/core/units/undead/Corpse_Soulless.cfg @@ -8,50 +8,6 @@ #enddef # Variant animations for the Soulless -#define UNIT_BODY_SOULLESS_GRAPHICS_NO_DEATH_ANIM BASE_NAME - image="units/undead/{BASE_NAME}.png" - {DEFENSE_ANIM "units/undead/{BASE_NAME}-defend.png" "units/undead/{BASE_NAME}.png" {SOUND_LIST:ZOMBIE_HIT} } - [death] - start_time=0 - [frame] - image="units/undead/soulless-die-[4~10].png:150" - [/frame] - [/death] - [attack_anim] - [filter_attack] - name=touch - [/filter_attack] - direction=s - start_time=-200 - [frame] - image="units/undead/{BASE_NAME}-attack-s.png:400" - sound=zombie-attack.wav - [/frame] - [/attack_anim] - [attack_anim] - [filter_attack] - name=touch - [/filter_attack] - direction=n - start_time=-200 - [frame] - image="units/undead/{BASE_NAME}-attack-n.png:400" - sound=zombie-attack.wav - [/frame] - [/attack_anim] - [attack_anim] - [filter_attack] - name=touch - [/filter_attack] - direction=se,sw,ne,nw - start_time=-200 - [frame] - image="units/undead/{BASE_NAME}-attack.png:400" - sound=zombie-attack.wav - [/frame] - [/attack_anim] -#enddef - #define UNIT_BODY_SOULLESS_GRAPHICS BASE_NAME DEATH_FRAMES_NUMBER image="units/undead/{BASE_NAME}.png" {DEFENSE_ANIM "units/undead/{BASE_NAME}-defend.png" "units/undead/{BASE_NAME}.png" {SOUND_LIST:ZOMBIE_HIT} } @@ -144,8 +100,8 @@ variation_id=drake variation_name= _ "wc_variation^Drake" inherit=yes - {UNIT_BODY_SOULLESS_STATS drakefoot 4 36} - {UNIT_BODY_SOULLESS_GRAPHICS_NO_DEATH_ANIM soulless-drake} + {UNIT_BODY_SOULLESS_STATS drakefoot 4 36} + {UNIT_BODY_SOULLESS_GRAPHICS soulless-drake 3} [movement_costs] unwalkable=4 [/movement_costs]