diff --git a/data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg b/data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg index b6ef9059198a..bfe6f8d081c5 100644 --- a/data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg +++ b/data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg @@ -17,9 +17,9 @@ [story] [part] music=elvish-theme.ogg - - # po: comments about dialogue style and characterization **THIS TEXT CONTAINS SPOILERS**: - # po: + # **THIS TEXT CONTAINS SPOILERS** + # po: Comments about dialogue style and characterization: + # # po: Drogan: although he is the captain of Parthyn's guard, he shows signs of recklessness and inflexibility; he's stiff and stubborn, which causes him to butt heads with Malin # po: often, we see that Drogan says something to Malin (e.g. banishing him) without a clearly good reason why, and that's because of his ego and confidence in his own righteousness # po: Darken Volk: he talks a little more formally than Malin, and has quite a few ellipses in his speech. These are at points where he's not speaking exactly what he's thinking in his head because in reality, @@ -474,12 +474,12 @@ message= _ "Yes, yes it is. Nobody will support you on your path to depravity." [/message] - # Hint that the loyal units stay behind + # po: Hint, that the loyal units stay behind [message] side=1 race=human [not] - id=Malin Keshar + id=Malin Keshar,Dela Keshar,Drogan [/not] message= _ "We should all be glad to see you gone, necromancer. I detest having fought by your side." [/message] @@ -535,12 +535,12 @@ message= _ "Should you embark on a quest to seek out depravity, none of us will support you." [/message] - # Hint that the loyal units stay behind + # po: Hint, that the loyal units stay behind [message] side=1 race=human [not] - id=Malin Keshar + id=Malin Keshar,Dela Keshar,Drogan [/not] message= _ "Better to die than to ally ourselves with a necromancer." [/message] diff --git a/data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg b/data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg index fe1b59ab1b93..0ad8b5edb70c 100644 --- a/data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg +++ b/data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg @@ -422,6 +422,7 @@ [message] speaker=Malin Keshar + # po: In the sense of "Understood, I will do that", not "very good". message= _ "Very well." [/message] @@ -609,6 +610,7 @@ [message] speaker=Malin Keshar + # po: That's the case for both usages of this string. message= _ "Very well." [/message] diff --git a/data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg b/data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg index bedbcff13470..9f370186f8c9 100644 --- a/data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg +++ b/data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg @@ -875,6 +875,7 @@ Existence churns and the soul is reborn into endless night." [filter_location] location_id=book_start [/filter_location] + # po: Spoken by a servant of Malin Keshar (death or alive one). message=_ "I have found the book, master!" [/message] @@ -893,9 +894,9 @@ Existence churns and the soul is reborn into endless night." [/message] [/then] [else] - # human or bat [message] id=Malin Keshar + # po: The speaker addresses a human or a bat. message=_ "Good! Guard it with your life while I come to fetch it." [/message] [/else]