diff --git a/data/core/terrain.cfg b/data/core/terrain.cfg index 13e51b0a9d18..69073f511467 100644 --- a/data/core/terrain.cfg +++ b/data/core/terrain.cfg @@ -1106,8 +1106,8 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to symbol_image=void/void #editor_image=cave/earthy-wall-hewn-tile id=cavewall_earthy_hewn - name="Cave Wall" - editor_name=_ "Reinforced Earthy Cave Wall" + name= _ "Cave Wall" + editor_name="Reinforced Earthy Cave Wall" # wmllint: ignore string=Xuce aliasof=Xt editor_group=cave,obstacle