diff --git a/data/core/editor/time-of-day.cfg b/data/core/editor/time-of-day.cfg index 205a7dc7f932..0caf5d56c141 100644 --- a/data/core/editor/time-of-day.cfg +++ b/data/core/editor/time-of-day.cfg @@ -2,7 +2,8 @@ # Editor time-of-day schedule definitions [editor_times] - name= _ "None" + #po: Describes a scenario in the editor that has not set a time of day schedule + name= _ "time of day^None" id=empty [/editor_times] diff --git a/src/game_initialization/lobby_data.cpp b/src/game_initialization/lobby_data.cpp index 8394c8e835aa..d53882ba0cde 100644 --- a/src/game_initialization/lobby_data.cpp +++ b/src/game_initialization/lobby_data.cpp @@ -452,7 +452,7 @@ game_info::game_info(const config& game, const config& game_config, const std::v } else if(shroud) { vision = _("Shroud"); } else { - vision = _("none"); + vision = _("vision^none"); } if(game["mp_countdown"].to_bool()) { @@ -461,7 +461,7 @@ game_info::game_info(const config& game, const config& game_config, const std::v << game["mp_countdown_turn_bonus"].str() << "/" << game["mp_countdown_action_bonus"].str(); } else { - time_limit = _("none"); + time_limit = _("time limit^none"); } map_info = info_stream.str(); diff --git a/src/gui/dialogs/addon/manager.cpp b/src/gui/dialogs/addon/manager.cpp index 650a659dc5fd..6aa0ce047a24 100644 --- a/src/gui/dialogs/addon/manager.cpp +++ b/src/gui/dialogs/addon/manager.cpp @@ -881,7 +881,7 @@ void addon_manager::on_addon_select(window& window) find_widget(parent, "dependencies", false).set_label(!info->depends.empty() ? make_display_dependencies(info->id, addons_, tracking_info_) - : _("None")); + : _("addon_dependencies^None")); std::string languages; @@ -895,7 +895,7 @@ void addon_manager::on_addon_select(window& window) } } - find_widget(parent, "translations", false).set_label(!languages.empty() ? languages : _("None")); + find_widget(parent, "translations", false).set_label(!languages.empty() ? languages : _("translations^None")); const std::string& feedback_url = info->feedback_url; diff --git a/src/gui/dialogs/campaign_selection.cpp b/src/gui/dialogs/campaign_selection.cpp index e1023d162406..d307059ca235 100644 --- a/src/gui/dialogs/campaign_selection.cpp +++ b/src/gui/dialogs/campaign_selection.cpp @@ -271,7 +271,7 @@ void campaign_selection::pre_show(window& window) connect_signal_notify_modified(mods_menu, std::bind(&campaign_selection::mod_toggled, this, std::ref(window))); } else { mods_menu.set_active(false); - mods_menu.set_label(_("None")); + mods_menu.set_label(_("active_modifications^None")); } campaign_selected(window); diff --git a/src/gui/dialogs/multiplayer/lobby.cpp b/src/gui/dialogs/multiplayer/lobby.cpp index 14520a0b3b91..ae1b360a2cd2 100644 --- a/src/gui/dialogs/multiplayer/lobby.cpp +++ b/src/gui/dialogs/multiplayer/lobby.cpp @@ -456,7 +456,7 @@ void mp_lobby::adjust_game_row_contents(const mp::game_info& game, grid* grid, b std::vector mods = utils::split(game.mod_info); if(mods.empty()) { - ss << _("None") << "\n"; + ss << _("active_modifications^None") << "\n"; } else { for(const std::string& mod : mods) { ss << mod << "\n"; diff --git a/src/reports.cpp b/src/reports.cpp index 1cae1de66774..2f18088f30fb 100644 --- a/src/reports.cpp +++ b/src/reports.cpp @@ -889,7 +889,7 @@ static config unit_weapons(reports::context & rc, const unit *attacker, const ma int base_damage = 0; int num_blows = 0; int chance_to_hit = 0; - t_string weapon_name = _("None"); + t_string weapon_name = _("weapon^None"); color_t dmg_color = font::weapon_color; if (context_unit_stats.weapon) {