From 63c972f6c2067911b2a6930a1c0e52badc2ba011 Mon Sep 17 00:00:00 2001 From: josteph Date: Sat, 20 Oct 2018 23:58:33 +0000 Subject: [PATCH] Revert "Make the fire terrains actually illuminate their hex" This reverts commit 71de6da09940a888f7ff7299e10429127b5b1a52. Will cause OOS: https://github.com/wesnoth/wesnoth/pull/3457#issuecomment-431617634 --- data/core/terrain.cfg | 3 --- 1 file changed, 3 deletions(-) diff --git a/data/core/terrain.cfg b/data/core/terrain.cfg index 1e9f982cdc75..0ba4f62e4ee8 100644 --- a/data/core/terrain.cfg +++ b/data/core/terrain.cfg @@ -428,7 +428,6 @@ Most units receive 20 to 40% defense in sand." editor_name= _ "Campfire" string=^Ecf aliasof=_bas - light=25 editor_group=embellishments [/terrain_type] @@ -438,7 +437,6 @@ Most units receive 20 to 40% defense in sand." editor_name= _ "Sconce" string=^Efs aliasof=_bas - light=25 editor_group=embellishments [/terrain_type] @@ -457,7 +455,6 @@ Most units receive 20 to 40% defense in sand." editor_name= _ "Lit Brazier" string=^Ebn aliasof=_bas - light=25 editor_group=embellishments [/terrain_type]