From 63fbda3c4bbd7f9a459ce8fea4eb6a797b7721b7 Mon Sep 17 00:00:00 2001 From: Iris Morelle Date: Sun, 22 Sep 2019 23:08:25 -0300 Subject: [PATCH] Minor changelog tweaks [ci skip] --- changelog.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/changelog.md b/changelog.md index 71763939d5ef..69fabbf6975f 100644 --- a/changelog.md +++ b/changelog.md @@ -257,7 +257,7 @@ * S2: add dehydration explanation to objectives ### Graphics * Own portraits for higher level bats - * New Water Serpent and Cuttlefish portrait + * New Water Serpent and Cuttlefish portraits * New Wolf, Great Wolf and Direwolf portraits * Additional wolf/dog portrait for custom units * Separate Mudcrawler portrait @@ -275,8 +275,10 @@ * Guards can't be tricked off position, leaders won't destroy buildings * Guards and Spiders are loyal – AI income has been adjusted accordingly * AI income increases gradually in lategame (very slowly) + * The Wilderlands: + * Fixed default village_gold being too high, disadvantaging player 5 ### Packaging - * added HighContrast icon + * Added HighContrast icon variant ### WML engine * Fixed [music] ms_after= affecting the previous track instead of the intended one ### Miscellaneous and bug fixes