From 6d240870d7b754b5811f4bb85b83ee52e2ef5f43 Mon Sep 17 00:00:00 2001 From: josteph Date: Fri, 30 Nov 2018 17:13:20 +0000 Subject: [PATCH] fixup! DiD S1: Add a dialog hint about the loyals staying behind. --- .../scenarios/01_Saving_Parthyn.cfg | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg b/data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg index 4e2972bde917..6f9e9b6e9a58 100644 --- a/data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg +++ b/data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg @@ -374,11 +374,6 @@ message= _ "The mages taught me enough. You won’t truly banish me, will you, Drogan?" [/message] - [message] - speaker=Drogan - message= _ "Begone, now. I’ve no wish to be forced to send the soldiers after you. Your father would be ashamed to see the end to which you’ve come." - [/message] - # Hint that the loyal units stay behind [message] side=1 @@ -386,7 +381,12 @@ [not] id=Malin Keshar [/not] - message= _ "Goodbye, commander." + message= _ "We should all be glad to see you gone, necromancer. I detest having fought by your side." + [/message] + + [message] + speaker=Drogan + message= _ "Begone, now. I’ve no wish to be forced to send the soldiers after you. Your father would turn in his grave did he see the end to which you’ve come." [/message] [/then] [else]