From 7154ab4609afb1524f96e87982aadd655b1cad80 Mon Sep 17 00:00:00 2001 From: gfgtdf Date: Wed, 11 Jun 2014 02:02:22 +0200 Subject: [PATCH] add comment about unused code. --- src/savegame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/savegame.cpp b/src/savegame.cpp index 4b6a7eba7a9b..d93b780846c6 100644 --- a/src/savegame.cpp +++ b/src/savegame.cpp @@ -296,7 +296,7 @@ void loadgame::set_gamestate() gamestate_ = saved_game(load_config_); #if 0 //we dont need this code since we always restore our random from [snapshot] or [replay_start] (execpt for start of scenario saves where we dont have those) - + //also the random_seed isn't stored at toplevel anymore. // Get the status of the random in the snapshot.