diff --git a/RELEASE_NOTES b/RELEASE_NOTES index 14e9b11f4b86..71c37edd9e3b 100644 --- a/RELEASE_NOTES +++ b/RELEASE_NOTES @@ -32,8 +32,8 @@ Previously the mixed fungus terrain worked always like plain Mushroom Groove, no Movement is taken from the worst of both, defense is taken from the best value. [/section] -[section="Example section 1"] -Example contents 1. +[section="Savegame map preview bugs fixed"] +Fixed bug that caused incorrect / missing minimap data to be displayed in the preview pane when loading a saved game. If more problems are observed, please report. [/section] [section="Example section 2"] @@ -44,6 +44,6 @@ Example contents 2. KNOWN BUGS ========== -[list][*]Example issue 1 (bug [bug]12345[/bug]). +[list][*] Start of scenario saves have some known bugs, they can't be loaded correctly and they don't get minimaps correctly in the preview pane. [*]Example issue 2 (bug [bug]98765[/bug]). [/list] diff --git a/changelog b/changelog index 50732bd69fc5..1bf5959ff022 100644 --- a/changelog +++ b/changelog @@ -100,6 +100,9 @@ Version 1.11.15+dev: * Fix bug #21723: team-specific items visible to wrong players / at wrong times * When parsing command line args, if we fail to parse, give an error message rather than crashing with no explanation. + * Fix bug #22086: save_index generated using wrong savegame format assumptions, + causing missing / wrong minimap data to be displayed. (This is still broken for + start-of-scenario saves, but it seems to be a different issue.) Version 1.11.15: * Graphics: diff --git a/players_changelog b/players_changelog index 92e6bf041bfb..0cca70e2634e 100644 --- a/players_changelog +++ b/players_changelog @@ -47,7 +47,8 @@ Version 1.11.15+dev: (Ctrl+t). * Deleted obsolete UI themes. * Disabled orbs for enemy units. - + * Fix bug that caused wrong or missing minimap data to be displayed in the + preview pane when loading games. Version 1.11.15: * Language and i18n: