From 72b01c813a9ddf7df891fac4f9af0c82a0476357 Mon Sep 17 00:00:00 2001 From: ln-zookeeper Date: Sun, 6 Mar 2016 23:42:20 +0200 Subject: [PATCH] Fixed river ford glitches by using generic corner transitions --- data/core/terrain-graphics.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/core/terrain-graphics.cfg b/data/core/terrain-graphics.cfg index 169d9ad7e698..5a59e9fc415d 100644 --- a/data/core/terrain-graphics.cfg +++ b/data/core/terrain-graphics.cfg @@ -831,7 +831,7 @@ # Water Transitions below everything else -{TRANSITION_COMPLETE_LF Wwf (!,Wwf,!,W*,Sm) -515 transition2 water/ford} +{NEW:GENERIC_CORNER_TRANSITION Wwf (!,Wwf,!,W*,Sm) -515 water/ford masks/long "~O(0.48)"} # Double-sided animated transitions for water-to-water and sand-to-water {TRANSITION_COMPLETE_LF Sm (!,Sm,!,W*,D*) -556 transition3 swamp/mud-long}