diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/01_The_Uprooting.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/01_The_Uprooting.cfg index d409e7b9d8d7..d620c3330927 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/01_The_Uprooting.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/01_The_Uprooting.cfg @@ -179,7 +179,6 @@ This is the story of Kalenz, Landar, and of the Elves in the first days of the h {TRAIT_AGED} {TRAIT_INTELLIGENT} [/modifications] - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_SIMPLE_ALWAYS_ASPECT village_value 0} {AI_SIMPLE_ALWAYS_ASPECT leader_value 0} @@ -215,7 +214,6 @@ This is the story of Kalenz, Landar, and of the Elves in the first days of the h #endif {GOLD 120 160 200} {INCOME 10 20 30} - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} {AI_SCALE_ATTACK_DEPTH_BY_DIFFICULTY} @@ -244,7 +242,6 @@ This is the story of Kalenz, Landar, and of the Elves in the first days of the h {GOLD 120 140 160} {INCOME 10 20 30} - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "fighter,mixed fighter,archer,mixed fighter"} @@ -290,7 +287,6 @@ This is the story of Kalenz, Landar, and of the Elves in the first days of the h #endif {GOLD 100 130 160} {INCOME 10 30 50} - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} {AI_SCALE_ATTACK_DEPTH_BY_DIFFICULTY} @@ -327,7 +323,6 @@ This is the story of Kalenz, Landar, and of the Elves in the first days of the h #endif {GOLD 100 130 160} {INCOME 10 30 50} - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} {AI_SCALE_ATTACK_DEPTH_BY_DIFFICULTY} diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/02_Hostile_Mountains.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/02_Hostile_Mountains.cfg index a6daa0541a1d..32251399ea9f 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/02_Hostile_Mountains.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/02_Hostile_Mountains.cfg @@ -105,7 +105,6 @@ team_name=player,trolls user_team_name= _ "Neutrals" #endif - {ai/aliases/stable_singleplayer.cfg} #note that this MUST be given OUTSIDE the 'ai' tag [ai] {AI_SIMPLE_ALWAYS_ASPECT caution 0} {AI_SIMPLE_ALWAYS_ASPECT village_value 0} @@ -440,7 +439,6 @@ #endif {GOLD 170 240 270} - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "fighter, mixed fighter"} [goal] diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/03_Kalian_under_Attack.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/03_Kalian_under_Attack.cfg index ffc4789bb335..42f3363b0762 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/03_Kalian_under_Attack.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/03_Kalian_under_Attack.cfg @@ -268,7 +268,6 @@ {INCOME 4 8 12} village_gold=1 - {ai/aliases/stable_singleplayer.cfg} #note that this MUST be given OUTSIDE the 'ai' tag [ai] {AI_SIMPLE_NIGHT_ASPECT aggression 1} {AI_SIMPLE_NIGHT_ASPECT caution 0} @@ -305,7 +304,6 @@ {INCOME 4 8 12} village_gold=1 - {ai/aliases/stable_singleplayer.cfg} #note that this MUST be given OUTSIDE the 'ai' tag [ai] {AI_SIMPLE_NIGHT_ASPECT aggression 1} {AI_SIMPLE_NIGHT_ASPECT caution 0} diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/04_The_Elvish_Treasury.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/04_The_Elvish_Treasury.cfg index 2b2cf7893070..e585251494b3 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/04_The_Elvish_Treasury.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/04_The_Elvish_Treasury.cfg @@ -115,7 +115,6 @@ Chapter Two" #else recruit=Saurian Skirmisher, Saurian Augur, Saurian Ambusher #endif - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "scout, scout, healer"} {AI_SIMPLE_ALWAYS_ASPECT aggression 0.75} @@ -141,7 +140,6 @@ Chapter Two" #else recruit=Saurian Skirmisher, Saurian Augur, Saurian Ambusher #endif - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "scout, scout, healer"} [/ai] diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/05_The_Saurian_Treasury.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/05_The_Saurian_Treasury.cfg index 4f00005858c3..ec81b265e0c8 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/05_The_Saurian_Treasury.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/05_The_Saurian_Treasury.cfg @@ -113,7 +113,6 @@ )} #define SAURIAN_AI - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "scout, scout, healer"} diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/06_Acquaintance_in_Need.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/06_Acquaintance_in_Need.cfg index 943c921c3d93..b4adb8305286 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/06_Acquaintance_in_Need.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/06_Acquaintance_in_Need.cfg @@ -112,7 +112,6 @@ {PLAYER_TEAM} {FLAG_VARIANT knalgan} - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "fighter,fighter,mixed fighter"} [/ai] @@ -142,7 +141,6 @@ #ifdef HARD recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Orcish Slayer, Orcish Warrior #endif - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "fighter, archer, scout, fighter, fighter, archer, mixed fighter"} @@ -173,7 +171,6 @@ #ifdef HARD recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Goblin Pillager, Orcish Slayer, Orcish Warrior #endif - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "scout,fighter,fighter,archer,mixed fighter"} @@ -202,7 +199,6 @@ team_name=orcs user_team_name= _ "Enemies" {TROLL_SETUP} - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "fighter"} diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/07_Elves_Last_Stand.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/07_Elves_Last_Stand.cfg index 0772645fb51b..7350db893834 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/07_Elves_Last_Stand.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/07_Elves_Last_Stand.cfg @@ -239,7 +239,6 @@ extra_recruit=Orcish Archer, Orcish Crossbowman, Orcish Assassin, Orcish Grunt, Orcish Warrior, Goblin Spearman, Wolf Rider, Goblin Knight, Goblin Pillager #endif - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} {AI_SIMPLE_ALWAYS_ASPECT recruitment_pattern "scout,fighter,fighter,archer,mixed fighter"} @@ -267,7 +266,6 @@ extra_recruit=Troll Whelp, Troll, Troll Rocklobber, Troll Shaman, Troll Warrior, Troll Hero #endif - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_NO_SCOUTS} #ifdef EASY diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/chapter5/22_Northern_Battle.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/chapter5/22_Northern_Battle.cfg index b73fb511e1ec..61101ff9fab9 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/chapter5/22_Northern_Battle.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/chapter5/22_Northern_Battle.cfg @@ -164,7 +164,6 @@ allow_player=no {PLAYER_TEAM} recruit=Elvish Fighter, Elvish Archer, Elvish Shaman, Elvish Hero, Elvish Marksman, Elvish Ranger, Elvish Druid, Elvish Sorceress - {ai/aliases/stable_singleplayer.cfg} [ai] {AI_SIMPLE_ALWAYS_ASPECT passive_leader_shares_keep yes} {AI_SIMPLE_ALWAYS_ASPECT villages_per_scout 0}