diff --git a/changelog b/changelog index 8e18f75bb394..1dce96dcbd53 100644 --- a/changelog +++ b/changelog @@ -147,6 +147,8 @@ Version 1.13.0-dev: for more details. * Add multiplayer client scripting (join lobby, chat, host games, save games, reload games) and mp unit tests based on this + * Add functions in wesnoth.map_location to perform map location arithmetic using the same functions + the C++ engine does * Multiplayer: * Fixed the Set Password option during game creation not having an effect due to a misplaced WML attribute in the client's command for the server