diff --git a/src/playsingle_controller.cpp b/src/playsingle_controller.cpp index a4e7f2955821e..6b08643f661d0 100644 --- a/src/playsingle_controller.cpp +++ b/src/playsingle_controller.cpp @@ -113,7 +113,8 @@ playsingle_controller::~playsingle_controller() ai::manager::clear_ais() ; } -void playsingle_controller::init_gui(){ +void playsingle_controller::init_gui() +{ LOG_NG << "Initializing GUI... " << (SDL_GetTicks() - ticks()) << "\n"; play_controller::init_gui(); @@ -128,6 +129,7 @@ void playsingle_controller::init_gui(){ if(map_start_.valid()) { gui_->scroll_to_tile(map_start_, game_display::WARP); + LOG_NG << "Found good stored ui location " << map_start_ << "\n"; } else { @@ -138,6 +140,10 @@ void playsingle_controller::init_gui(){ map_location loc(gamestate().board_.map().starting_position(scroll_team)); if ((loc.x >= 0) && (loc.y >= 0)) { gui_->scroll_to_tile(loc, game_display::WARP); + LOG_NG << "Found bad stored ui location " << map_start_ << " using side starting location " << loc << "\n"; + } + else { + LOG_NG << "Found bad stored ui location\n"; } }