diff --git a/src/display.cpp b/src/display.cpp index 3020d53e56b3..59b774f005b9 100644 --- a/src/display.cpp +++ b/src/display.cpp @@ -1205,7 +1205,7 @@ std::vector display::get_terrain_images( // We need to test for the tile to be rendered and // not the location, since the transitions are rendered // over the offmap-terrain and these need a ToD coloring. - texture tex = image::get_texture(image); + texture tex = image::get_texture(image, image::HEXED); // TODO: scaled to hex? //const bool off_map = (image.get_filename() == off_map_name || image.get_modifications().find("NO_TOD_SHIFT()") != std::string::npos); #if 0