From 846e5aff4eb22c08c7bbb718099596f50dac9735 Mon Sep 17 00:00:00 2001 From: josteph Date: Fri, 19 Oct 2018 20:10:42 +0000 Subject: [PATCH] AToTB: Don't talk about undead's unusual resistances when attacking a Walking Corpse. --- data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg b/data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg index 48ebeb19d6fe..a919605ed3d4 100644 --- a/data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg +++ b/data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg @@ -350,7 +350,7 @@ Will he heed the call? I do not know if he has kept the amulet; we have not spok [filter_second] side=2 [not] - type=Dark Adept,Dark Sorcerer,Vampire Bat,Blood Bat,Dread Bat,Necromancer + type=Dark Adept,Dark Sorcerer,Vampire Bat,Blood Bat,Dread Bat,Necromancer,Soulless,Walking Corpse [/not] [/filter_second]