From 8b4032436c96314bdd36c9474196860728c0acb5 Mon Sep 17 00:00:00 2001 From: ln-zookeeper Date: Sat, 31 Mar 2018 14:07:40 +0300 Subject: [PATCH] ANL: Fixed scenario brokenness stemming from force_lock_settings=yes [ci skip] (cherry-picked from commit d0a2fde239d86d9d539846e001f96f342383ad0d) --- data/multiplayer/scenarios/4p_A_New_Land.cfg | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/data/multiplayer/scenarios/4p_A_New_Land.cfg b/data/multiplayer/scenarios/4p_A_New_Land.cfg index 2b626c5d6a99..90b4443b41ce 100644 --- a/data/multiplayer/scenarios/4p_A_New_Land.cfg +++ b/data/multiplayer/scenarios/4p_A_New_Land.cfg @@ -60,7 +60,8 @@ shroud=no fog=yes recruit=Peasant,Mage - faction_lock=yes + leader_lock=no + controller_lock=no [/side] [side] @@ -74,7 +75,8 @@ shroud=no fog=yes recruit=Peasant,Mage - faction_lock=yes + leader_lock=no + controller_lock=no [/side] [side] @@ -88,7 +90,8 @@ shroud=no fog=yes recruit=Peasant,Mage - faction_lock=yes + leader_lock=no + controller_lock=no [/side] [side] @@ -102,7 +105,8 @@ shroud=no fog=yes recruit=Peasant,Mage - faction_lock=yes + leader_lock=no + controller_lock=no [/side] # AI