diff --git a/RELEASE_NOTES b/RELEASE_NOTES index 6d5b8dbc8d00..3769812b4fbd 100644 --- a/RELEASE_NOTES +++ b/RELEASE_NOTES @@ -91,6 +91,10 @@ KNOWN BUGS [list][*] Start of scenario saves have some known bugs, they can't be loaded correctly and they don't get minimaps in the preview pane. (The preview part of this is by design however, the map is not known for a start of scenario save at the time of the load dialog and it cannot be previewed.) [*]Map labels do not work at all in networked multiplayer, see bug [bug]22251[/bug]. [*]Random map generation causes Out of Sync in mp campaigns. However, a potential fix was pushed to 1.12 today, see bug report for bug [bug]22307[/bug]. -[*]The Legend of Wesmere campaign has multiple lua errors that on some scenarios cause the map to be oddly shifted, and cause you to lose your recall list and gold. Bug [bug]22221[/bug], bug [bug]22073[/bug]. There are some known workarounds, see here: http://forums.wesnoth.org/viewtopic.php?f=51&t=31609&start=15#p572120 +[*]The Legend of Wesmere campaign has multiple lua errors that on some scenarios. +[list][*]Bug [bug]22221[/bug] which causes you to lose your recall list and gold. There is a known workaround for this, see here: http://forums.wesnoth.org/viewtopic.php?f=51&t=31609&start=15#p572120 +[*] bug [bug]22073[/bug] which causes the map to be oddly shifted. +[*] Olurf does not appear at the Elves last stand, see here: http://forums.wesnoth.org/viewtopic.php?f=4&t=40067#p567272 +[/list] [*]Example issue 2 (bug [bug]98765[/bug]). [/list]