From 8fd965d8d313c63c3b6b23286998111141add306 Mon Sep 17 00:00:00 2001 From: Steve Cotton Date: Sat, 25 May 2019 08:26:25 +0200 Subject: [PATCH] SotA S21: Fix the side= in the paladin's move_unit_fake Side 3 is the Saurians, the effect of this is just to have the very first enemy that appears have blue reins instead of green reins during the move_unit_fake. Only noticed it because I was adding wmllint:recognize lines for each side's leader. --- .../Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg b/data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg index 976bafa2b78b..da3380134c22 100644 --- a/data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg +++ b/data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg @@ -788,7 +788,7 @@ We finally made it out of the mountains. We crossed the Ford of Abez late this m [move_unit_fake] type=Paladin - side=3 + side=2 x=40, 33 y=43, 42 [/move_unit_fake]