diff --git a/changelog b/changelog index 95aa9e0b6c5d..9a3814a8ed5b 100644 --- a/changelog +++ b/changelog @@ -169,6 +169,7 @@ Version 1.13.0-dev: This bug affected only networked mp, at least since version 1.8. * [modify_side] may now alter the value of [side] defeat_condition. * Fix bug #22116: unlock movement when attacking enemy+discovering in fog + * In mp the other players now also proceed to the next scenario if one human player wins. Version 1.11.11: * Add-ons server: