From 922f2b6ad5d1b9650e166e744a3126238e2b7d30 Mon Sep 17 00:00:00 2001 From: Pentarctagon Date: Tue, 5 Jan 2021 10:26:20 -0600 Subject: [PATCH] Default to an empty string rather than Unknown. --- src/saved_game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/saved_game.cpp b/src/saved_game.cpp index 8991f38255bc..e3f1e66e8fd5 100644 --- a/src/saved_game.cpp +++ b/src/saved_game.cpp @@ -329,7 +329,7 @@ void saved_game::load_non_scenario(const std::string& type, const std::string& i non_scenario["required"] = cfg[require_attr].to_bool(require_default); config& content = non_scenario.add_child("content"); content["id"] = id; - content["name"] = cfg["addon_title"].str(cfg["name"].str("Unknown")); + content["name"] = cfg["addon_title"].str(cfg["name"].str("")); content["type"] = type; mp_settings_.update_addon_requirements(non_scenario);