diff --git a/src/scripting/game_lua_kernel.cpp b/src/scripting/game_lua_kernel.cpp index aa9e8a9801b9..ccf5c9c9da08 100644 --- a/src/scripting/game_lua_kernel.cpp +++ b/src/scripting/game_lua_kernel.cpp @@ -831,7 +831,7 @@ int game_lua_kernel::intf_shroud_op(lua_State *L, bool place_shroud) int side_num = luaL_checkinteger(L, 1); if(!lua_isstring(L, 2)) { - std::string data = lua_tostring(L, 2); + std::string data = lua_tostring(L, 2); // Special case - using a shroud_data string, or "all" team& side = teams()[side_num - 1]; if(place_shroud) {