From 9f58a8063561a1ce4897fa88c1982e68dece33bc Mon Sep 17 00:00:00 2001 From: josteph Date: Fri, 14 Sep 2018 22:52:54 +0000 Subject: [PATCH] Add const annotation to new function --- src/play_controller.cpp | 2 +- src/play_controller.hpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/play_controller.cpp b/src/play_controller.cpp index 74e715da3620..5156346eed97 100644 --- a/src/play_controller.cpp +++ b/src/play_controller.cpp @@ -388,7 +388,7 @@ void play_controller::fire_prestart() gamestate().gamedata_.get_variable("turn_number") = static_cast(turn()); } -void play_controller::refresh_objectives() +void play_controller::refresh_objectives() const { const config cfg("side", gui_->viewing_side()); gamestate().lua_kernel_->run_wml_action("show_objectives", vconfig(cfg), diff --git a/src/play_controller.hpp b/src/play_controller.hpp index 30b21ca3c462..3738e6517a26 100644 --- a/src/play_controller.hpp +++ b/src/play_controller.hpp @@ -362,7 +362,7 @@ class play_controller : public controller_base, public events::observer, public } /// Reevaluate [show_if] conditions and build a new objectives string. - void refresh_objectives(); + void refresh_objectives() const; void show_objectives() const; struct scoped_savegame_snapshot