From a87fc5521453932408830bfbbe502a52e077870a Mon Sep 17 00:00:00 2001 From: Charles Dang Date: Tue, 13 Jun 2017 10:13:52 +1100 Subject: [PATCH] Fixed play_controller not joining current event context Was broken when I moved the GUI2 drawing trigger code to global scope probably. --- src/play_controller.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/play_controller.cpp b/src/play_controller.cpp index cd35e2ff4b98f..ce10c5047a8f2 100644 --- a/src/play_controller.cpp +++ b/src/play_controller.cpp @@ -176,6 +176,8 @@ play_controller::play_controller(const config& level, saved_game& state_of_game, persist_.start_transaction(); + join(); + game_config::add_color_info(level); hotkey::deactivate_all_scopes(); hotkey::set_scope_active(hotkey::SCOPE_GAME);