From a9b234d7e436158a7f30da98e1cd2c1ec7d06491 Mon Sep 17 00:00:00 2001 From: Charles Dang Date: Fri, 3 Nov 2017 11:28:30 +1100 Subject: [PATCH] Clarified invalid nickname message (fixes #2157) Apparently nicks require at least 1 alphanumeric character, meaning the previous message was rather confusing, since the apparently valid nickname of "-_-" did not work. --- src/game_initialization/multiplayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game_initialization/multiplayer.cpp b/src/game_initialization/multiplayer.cpp index b46bbef5f199..a11359b19568 100644 --- a/src/game_initialization/multiplayer.cpp +++ b/src/game_initialization/multiplayer.cpp @@ -262,7 +262,7 @@ static wesnothd_connection_ptr open_connection(CVideo& video, const std::string& error_message = vgettext("The nickname ‘$nick’ is already taken.", i18n_symbols); } else if((*error)["error_code"] == MP_INVALID_CHARS_IN_NAME_ERROR) { error_message = vgettext("The nickname ‘$nick’ contains invalid " - "characters. Only alpha-numeric characters, underscores and " + "characters. Only alpha-numeric characters (one at minimum), underscores and " "hyphens are allowed.", i18n_symbols); } else if((*error)["error_code"] == MP_NAME_TOO_LONG_ERROR) { error_message = vgettext("The nickname ‘$nick’ is too long. Nicks must "