From b155192fb389e217bd4bd7fd5a61c6d1b7f8dc8a Mon Sep 17 00:00:00 2001 From: Andrey Bienkowski Date: Mon, 18 Jan 2021 11:43:11 +0300 Subject: [PATCH] DiD: add wmllint: recognize Jaime --- .../Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg b/data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg index f99cbdf92116..7aa8de9d14db 100644 --- a/data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg +++ b/data/campaigns/Descent_Into_Darkness/scenarios/08_Alone_at_Last.cfg @@ -565,6 +565,12 @@ [/message] [/event] + # wmllint checks that every unit referred to in [event], [message] etc is first introduced by [unit], [recall] etc. + # It does this to catch errors where a scenario author forgets to recall a unit. + # Jaime is spawned by an easter egg in 07a_A_Small_Favor. + # Jaime may be on the recall list for this scenario if the egg was triggered and if Jaime survives 07a, 07b and 07c. + # I assume that in this case the scenario author intentionally counts on the player manually recalling Jaime instead of using [recall]. + # wmllint: recognize Jaime [event] name=moveto [filter]