diff --git a/src/hotkey/hotkey_command.cpp b/src/hotkey/hotkey_command.cpp index ced8546e0a29..ff0580b291b6 100644 --- a/src/hotkey/hotkey_command.cpp +++ b/src/hotkey/hotkey_command.cpp @@ -81,7 +81,7 @@ std::array master_hotkey_list {{ { HOTKEY_CYCLE_BACK_UNITS, "cycleback", N_("Previous Unit"), false, scope_game, HKCAT_UNITS, "" }, { HOTKEY_UNIT_HOLD_POSITION, "holdposition", N_("Hold Position"), false, scope_game, HKCAT_UNITS, "" }, { HOTKEY_END_UNIT_TURN, "endunitturn", N_("End Unit Turn"), false, scope_game, HKCAT_UNITS, "" }, - { HOTKEY_LEADER, "leader", N_("Leader"), false, scope_game, HKCAT_UNITS, "" }, + { HOTKEY_LEADER, "leader", N_("Scroll to Leader"), false, scope_game, HKCAT_UNITS, "" }, { HOTKEY_UNDO, "undo", N_("Undo"), false, scope_game | scope_editor, HKCAT_GENERAL, "" }, { HOTKEY_REDO, "redo", N_("Redo"), false, scope_game | scope_editor, HKCAT_GENERAL, "" }, { HOTKEY_ZOOM_IN, "zoomin", N_("Zoom In"), false, scope_game | scope_editor, HKCAT_GENERAL, "" }, @@ -90,7 +90,7 @@ std::array master_hotkey_list {{ { HOTKEY_FULLSCREEN, "fullscreen", N_("Toggle Full Screen"), false, scope_game | scope_editor | scope_main, HKCAT_GENERAL, "" }, { HOTKEY_SCREENSHOT, "screenshot", N_("Screenshot"), false, scope_game | scope_editor | scope_main, HKCAT_GENERAL, "" }, { HOTKEY_MAP_SCREENSHOT, "mapscreenshot", N_("Map Screenshot"), false, scope_game | scope_editor, HKCAT_GENERAL, "" }, - { HOTKEY_ACCELERATED, "accelerated", N_("Accelerated"), false, scope_game, HKCAT_GENERAL, "" }, + { HOTKEY_ACCELERATED, "accelerated", N_("Toggle Accelerated Speed"), false, scope_game, HKCAT_GENERAL, "" }, { HOTKEY_TERRAIN_DESCRIPTION, "describeterrain", N_("Terrain Description"), false, scope_game | scope_editor, HKCAT_MAP, "" }, { HOTKEY_UNIT_DESCRIPTION, "describeunit", N_("Unit Description"), false, scope_game | scope_editor, HKCAT_UNITS, "" }, { HOTKEY_RENAME_UNIT, "renameunit", N_("Rename Unit"), false, scope_game | scope_editor, HKCAT_UNITS, "" }, @@ -115,7 +115,7 @@ std::array master_hotkey_list {{ { HOTKEY_CREATE_UNIT, "createunit", N_("Create Unit (Debug!)"), false, scope_game, HKCAT_DEBUG, "" }, { HOTKEY_CHANGE_SIDE, "changeside", N_("Change Side (Debug!)"), false, scope_game, HKCAT_DEBUG, "" }, { HOTKEY_KILL_UNIT, "killunit", N_("Kill Unit (Debug!)"), false, scope_game, HKCAT_DEBUG, "" }, - { HOTKEY_PREFERENCES, "preferences", N_("Preferences"), false, scope_game | scope_editor | scope_main, HKCAT_GENERAL, "" }, + { HOTKEY_PREFERENCES, "preferences", N_("Open Preferences Screen"), false, scope_game | scope_editor | scope_main, HKCAT_GENERAL, "" }, { HOTKEY_OBJECTIVES, "objectives", N_("Scenario Objectives"), false, scope_game, HKCAT_MAP, "" }, { HOTKEY_UNIT_LIST, "unitlist", N_("Unit List"), false, scope_game | scope_editor, HKCAT_UNITS, "" }, { HOTKEY_STATISTICS, "statistics", N_("Statistics"), false, scope_game, HKCAT_GENERAL, "" }, @@ -266,7 +266,7 @@ std::array master_hotkey_list {{ { HOTKEY_DELAY_SHROUD, "delayshroud", N_("Delay Shroud Updates"), false, scope_game, HKCAT_MAP, "" }, { HOTKEY_UPDATE_SHROUD, "updateshroud", N_("Update Shroud Now"), false, scope_game, HKCAT_MAP, "" }, - { HOTKEY_CONTINUE_MOVE, "continue", N_("Continue Move"), false, scope_game, HKCAT_UNITS, "" }, + { HOTKEY_CONTINUE_MOVE, "continue", N_("Continue Interrupted Move"), false, scope_game, HKCAT_UNITS, "" }, { HOTKEY_SEARCH, "search", N_("Find Label or Unit"), false, scope_game, HKCAT_MAP, "" }, { HOTKEY_SPEAK_ALLY, "speaktoally", N_("Speak to Ally"), false, scope_game, HKCAT_CHAT, "" }, { HOTKEY_SPEAK_ALL, "speaktoall", N_("Speak to All"), false, scope_game, HKCAT_CHAT, "" }, @@ -276,7 +276,7 @@ std::array master_hotkey_list {{ { HOTKEY_USER_CMD, "command", N_("Enter User Command"), false, scope_game, HKCAT_CHAT, "" }, { HOTKEY_CUSTOM_CMD, "customcommand", N_("Custom Command"), false, scope_game, HKCAT_CHAT, "" }, { HOTKEY_AI_FORMULA, "aiformula", N_("Run Formula"), false, scope_game, HKCAT_DEBUG, "" }, - { HOTKEY_CLEAR_MSG, "clearmessages", N_("Clear Messages"), false, scope_game, HKCAT_CHAT, "" }, + { HOTKEY_CLEAR_MSG, "clearmessages", N_("Clear Chat and Errors"), false, scope_game, HKCAT_CHAT, "" }, { HOTKEY_LANGUAGE, "changelanguage", N_("Change Language"), false, scope_main, HKCAT_GENERAL, "" }, { TITLE_SCREEN__RELOAD_WML, "title_screen__reload_wml", N_("Refresh WML"), true , scope_editor | scope_main, HKCAT_PLACEHOLDER, "" },