From bcb00f787fffd54336380ffb31fd672f05dc8b0b Mon Sep 17 00:00:00 2001 From: Celtic Minstrel Date: Sat, 20 May 2017 13:18:48 -0400 Subject: [PATCH] Tweak a few more L3/L4 unit costs (suggested by The_Gnat) --- data/core/units/drakes/Armageddon.cfg | 2 +- data/core/units/drakes/Enforcer.cfg | 2 +- data/core/units/drakes/Hurricane.cfg | 2 +- data/core/units/dwarves/Sentinel.cfg | 2 +- data/core/units/undead/Corpse_Ghast.cfg | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/data/core/units/drakes/Armageddon.cfg b/data/core/units/drakes/Armageddon.cfg index 9a371e38c664..83f6d3256398 100644 --- a/data/core/units/drakes/Armageddon.cfg +++ b/data/core/units/drakes/Armageddon.cfg @@ -19,7 +19,7 @@ [/advancefrom] #endif {AMLA_DEFAULT} - cost=100 + cost=85 usage=archer # wmllint: local spelling Armageddon description= _ "Were it not for the armor they wear, certain drakes might be indistinguishable from true dragons, at least to the lesser races for whom dragons are but legend. The creatures known as ‘Armageddon Drakes’ are towering things, both immune to and possessed of a tremendous fire." diff --git a/data/core/units/drakes/Enforcer.cfg b/data/core/units/drakes/Enforcer.cfg index 5e9f6624a57e..641b13b689e7 100644 --- a/data/core/units/drakes/Enforcer.cfg +++ b/data/core/units/drakes/Enforcer.cfg @@ -13,7 +13,7 @@ alignment=lawful advances_to=null {AMLA_DEFAULT} - cost=40 + cost=44 usage=fighter profile=portraits/drakes/enforcer.png description= _ "Not for Enforcers are the tactics of maneuver and deception; rather, they charge in wherever the melee is the fiercest. At close range, it matters little that their armor prevents them from spouting flame; all that matters is the power they’ve learned to focus in each strike. Drake leaders are careful not to besmirch the honor of the Enforcers, and generally call upon them to combat only the most pernicious of enemies." diff --git a/data/core/units/drakes/Hurricane.cfg b/data/core/units/drakes/Hurricane.cfg index e843b8d366f0..130ec41606a5 100644 --- a/data/core/units/drakes/Hurricane.cfg +++ b/data/core/units/drakes/Hurricane.cfg @@ -13,7 +13,7 @@ alignment=lawful advances_to=null {AMLA_DEFAULT} - cost=40 + cost=43 usage=scout description= _ "Hurricane Drakes have moved above the menial hunting and gathering to which the lower members of their caste are relegated. They are an integral part of the drakes’ military, scouting ahead of the main forces, carrying messages across the battlefield, and falling upon the enemy where it’s least expected. Being allowed—grudgingly—to train with the newcomers from other castes has increased their skill in combat, but their greatest strength still lies in their speed and flight."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN} die_sound=drake-die.ogg diff --git a/data/core/units/dwarves/Sentinel.cfg b/data/core/units/dwarves/Sentinel.cfg index d3b0de1ec59b..5cd97f85cfa8 100644 --- a/data/core/units/dwarves/Sentinel.cfg +++ b/data/core/units/dwarves/Sentinel.cfg @@ -14,7 +14,7 @@ alignment=neutral advances_to=null {AMLA_DEFAULT} - cost=41 + cost=44 usage=fighter description= _ "Champions among their fellow troops, the dwarven sentinels form the bulwark of their battle lines. Leading a direct assault against a line that they fortify, is often out of the question; it tends toward being suicidal, rather than merely ineffectual. These dwarves are masters of the melee, and can hold a patch of earth with the singleminded tenacity of an oak."+{SPECIAL_NOTES}+{SPECIAL_NOTES_STEADFAST} die_sound={SOUND_LIST:DWARF_DIE} diff --git a/data/core/units/undead/Corpse_Ghast.cfg b/data/core/units/undead/Corpse_Ghast.cfg index 7a16bd0b574f..9e837074ee94 100644 --- a/data/core/units/undead/Corpse_Ghast.cfg +++ b/data/core/units/undead/Corpse_Ghast.cfg @@ -14,7 +14,7 @@ alignment=chaotic advances_to=null {AMLA_DEFAULT} - cost=41 + cost=43 usage=fighter description= _ "The ghast is a creature taken from humankind’s most primal nightmares. Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient enough to wait for their victim to die from poison before consuming the body. They attack directly with their enormous mouths, trying to rip the flesh straight from their foes. Once their enemy is defeated, they eat the rest of the body, gaining strength in the process."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON}+{SPECIAL_NOTES_FEEDING} die_sound=ghoul-hit.wav