diff --git a/data/lua/cave_map_generator.lua b/data/lua/cave_map_generator.lua index ca2e33f64047..3ee9419e504c 100644 --- a/data/lua/cave_map_generator.lua +++ b/data/lua/cave_map_generator.lua @@ -30,9 +30,9 @@ function callbacks.generate_map(params) end local r = random(1000) if r <= params.village_density then - map:set_tile(x, y, params.terrain_village) + map:set_tile(x, y, helper.rand(params.terrain_village)) else - map:set_tile(x, y, params.terrain_clear) + map:set_tile(x, y, helper.rand(params.terrain_clear)) end end