From d3d2decac9cdabe206e5134211ea5f5656ff966d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Severin=20Gl=C3=B6ckner?= Date: Tue, 4 Sep 2018 03:37:19 +0200 Subject: [PATCH] forwardport changelog entries [ci skip] --- changelog.md | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/changelog.md b/changelog.md index 5f70c73e0fb6..4dad8835dd07 100644 --- a/changelog.md +++ b/changelog.md @@ -48,8 +48,21 @@ ## Version 1.14.4+dev ### Campaigns - * Secrets of the Ancients: + * Northern Rebirth: + * S12: empty sides are hidden + * S13: allied leaders whose death causes defeat won't leave their keep and + the lich brothers and Krash got more gold + * Secrets of the Ancients: * Fix dialog said by wrong unit & revert previous fix (issue #3294) + * The South Guard: + * S2: the case that Deoran is not sent to the Citadel is handled better. + * S2: it may not happen anymore that enemy units neutralize villages instead + of capturing or burning them; and the game stats don't hide units anymore. + * S4: bodyguards are never spawned next to other units, and always in forest. + * S5: zombies have now one castle with two leaders. + * S6a: mermen leave after this scenario. + * S7a & S8a: some hero may now die. + * Mermen are not anymore availaible after S6a. * Tutorial: * Added more information to the Status Table prompt about how to access it (issue #2883). * Under the Burning Suns: