diff --git a/changelog.md b/changelog.md index 6afdb5a87b72..11d89a87d8af 100644 --- a/changelog.md +++ b/changelog.md @@ -43,8 +43,8 @@ * S2: Wolf riders are not initially recruited, to not hinder the player from reaching the island in time ### Language and i18n - * Updated translations: Chinese (Traditional), French, German, Italian, - Russian, Spanish, Ukrainian. + * Updated translations: British English, Chinese (Traditional), French, + German, Italian, Russian, Spanish, Ukrainian. ### Lua API * Fix wesnoth.set_dialog_callback calling the function immediately when used in the previous callback. (issue #3794) * Fix wesnoth.set_dialog_value not triggering re-layout. (issue #3572) diff --git a/po/wesnoth-aoi/en_GB.po b/po/wesnoth-aoi/en_GB.po index 3c077a492e2b..b0c0493992ba 100644 --- a/po/wesnoth-aoi/en_GB.po +++ b/po/wesnoth-aoi/en_GB.po @@ -3,7 +3,7 @@ msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2019-01-21 18:29 UTC\n" -"PO-Revision-Date: 2018-09-12 16:16+1000\n" +"PO-Revision-Date: 2019-01-23 17:34+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -12,7 +12,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:11 @@ -37,10 +37,8 @@ msgstr "" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:20 -#, fuzzy -#| msgid "(Novice level, 7 scenarios.)" msgid "(Rookie level, 7 scenarios.)" -msgstr "(Novice level, 7 scenarios.)" +msgstr "(Rookie level, 7 scenarios.)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:22 @@ -288,6 +286,9 @@ msgid "" "me that they are safe, but if we should embark on a campaign then we will " "surely need them alongside us in the battles ahead." msgstr "" +"My lord, none of our healers have experience on the battlefield. It pleases " +"me that they are safe, but if we should embark on a campaign then we will " +"surely need them alongside us in the battles ahead." #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:214 @@ -296,6 +297,9 @@ msgid "" "pleases me that they are safe, but if we should embark on a campaign then we " "will surely need them alongside us in the battles ahead." msgstr "" +"My lord, none of our healers have experience on the battlefield. It pleases " +"me that they are safe, but if we should embark on a campaign then we will " +"surely need them alongside us in the battles ahead." #. [message]: race=elf #. the player has recruited some Shamans but has lost all them (or managed to level a Sorceress) @@ -306,6 +310,10 @@ msgid "" "on a campaign then we will surely need them alongside us in the battles " "ahead." msgstr "" +"My lord, none of our surviving healers have experience on the battlefield. " +"It pains me to suggest that we should risk another, but if we should embark " +"on a campaign then we will surely need them alongside us in the battles " +"ahead." #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:229 @@ -315,6 +323,10 @@ msgid "" "should embark on a campaign then we will surely need them alongside us in " "the battles ahead." msgstr "" +"My lord, none of our surviving healers have experience on the battlefield. " +"It pains me to suggest that we should risk another, but if we should embark " +"on a campaign then we will surely need them alongside us in the battles " +"ahead." #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:244 @@ -372,7 +384,7 @@ msgstr "Finally! Got him!" #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:291 msgid "Lord!" -msgstr "Lord" +msgstr "Lord!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:296 diff --git a/po/wesnoth-did/en_GB.po b/po/wesnoth-did/en_GB.po index 0fc61c00b9d1..f812698c22ad 100644 --- a/po/wesnoth-did/en_GB.po +++ b/po/wesnoth-did/en_GB.po @@ -3,7 +3,7 @@ msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2019-01-21 18:29 UTC\n" -"PO-Revision-Date: 2018-02-10 01:53+1100\n" +"PO-Revision-Date: 2019-01-23 17:57+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -12,7 +12,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.0.6\n" +"X-Generator: Poedit 2.2.1\n" #. [scenario]: id=11_Descent_into_Darkness #. [campaign]: id=Descent_into_Darkness @@ -431,19 +431,17 @@ msgid "" "We should all be glad to see you gone, necromancer. I detest having fought " "by your side." msgstr "" +"We should all be glad to see you gone, necromancer. I detest having fought " +"by your side." #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:389 -#, fuzzy -#| msgid "" -#| "Begone, now. I’ve no wish to be forced to send the soldiers after you. " -#| "Your father would be ashamed to see the end to which you’ve come." msgid "" "Begone, now. I’ve no wish to be forced to send the soldiers after you. Your " "father would turn in his grave did he see the end to which you’ve come." msgstr "" "Begone, now. I’ve no wish to be forced to send the soldiers after you. Your " -"father would be ashamed to see the end to which you’ve come." +"father would turn in his grave did he see the end to which you’ve come." #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:395 @@ -1708,14 +1706,12 @@ msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:325 -#, fuzzy -#| msgid "" -#| "Move through the passageway in the northwest leading to the great hall" msgid "" "Move Malin Keshar or Darken Volk through the passageway in the northwest " "leading to the great hall" msgstr "" -"Move through the passageway in the north-west leading to the great hall" +"Move Malin Keshar or Darken Volk through the passageway in the north-west " +"leading to the great hall" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:349 @@ -1743,7 +1739,7 @@ msgstr "Guardian" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:111 msgid "Retrieve the book and escape" -msgstr "" +msgstr "Retrieve the book and escape" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:262 @@ -1753,18 +1749,18 @@ msgstr "I feel the book is very close, somewhere to the north-west." #. [message] #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:358 msgid "I have found the book, master! It is here." -msgstr "" +msgstr "I have found the book, master! It is here." #. [message]: id=Malin Keshar #. The speaker addresses an undead minion. #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:370 msgid "Good! Guard it with your unlife while I come to fetch it." -msgstr "" +msgstr "Good! Guard it with your unlife while I come to fetch it." #. [message]: id=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:377 msgid "Good! Guard it with your life while I come to fetch it." -msgstr "" +msgstr "Good! Guard it with your life while I come to fetch it." #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:405 @@ -2083,12 +2079,12 @@ msgstr "I am sorry, master, but that is too heavy for me." #. [unit]: type=Paladin, id=Telemon #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:720 msgid "Telemon the Slayer" -msgstr "" +msgstr "Telemon the Slayer" #. [message]: speaker=Telemon #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:734 msgid "Foul necromancer! Your time has come!" -msgstr "" +msgstr "Foul necromancer! Your time has come!" #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:738 @@ -2096,6 +2092,8 @@ msgid "" "Reinforcements! I took too long to retrieve that book and now I have no way " "to win this battle..." msgstr "" +"Reinforcements! I took too long to retrieve that book and now I have no way " +"to win this battle..." #. [message]: speaker=Malin Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:766 @@ -2373,11 +2371,13 @@ msgid "" "Mal Keshar has had time to study the book, learning how his apprentices can " "become liches with less reliance on luck than Malin’s own transformation." msgstr "" +"Mal Keshar has had time to study the book, learning how his apprentices can " +"become liches with less reliance on luck than Malin’s own transformation." #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:41 msgid "Mal Keshar continues to study the book, and re-reads the final entry." -msgstr "" +msgstr "Mal Keshar continues to study the book, and re-reads the final entry." #. [part] #. This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists @@ -2391,6 +2391,11 @@ msgid "" "attitudes will dominate, and I can certainly afford to wait. In the " "meantime, we are doing what we can to hasten that day.”" msgstr "" +"“I realize now... the world is not ready for our knowledge. I give up on " +"all of them. I am going to live in the old troll city and learn the " +"applications of mountain fire. In some future time, less conservative " +"attitudes will dominate, and I can certainly afford to wait. In the " +"meantime, we are doing what we can to hasten that day.”" #. [part] #. More text from the epilogue of Secrets of the Ancients @@ -2403,6 +2408,10 @@ msgid "" "will eventually make its way into the hands of someone in Tath who is " "willing to learn.”" msgstr "" +"“As for me, I have placed some spells on my journal to help keep it from " +"harm, and I will make it conspicuous on this battlefield. I hope that it " +"will eventually make its way into the hands of someone in Tath who is " +"willing to learn.”" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:70 @@ -2411,6 +2420,9 @@ msgid "" "Darken Volk as a pawn, both of them were being using as pawns by the author " "of the book itself." msgstr "" +"That final entry in the book gnaws at Mal Keshar. While he was being used by " +"Darken Volk as a pawn, both of them were being using as pawns by the author " +"of the book itself." #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:74 @@ -2422,6 +2434,12 @@ msgid "" "student eventually follow in his footsteps? Could the author’s plan work? " "Might liches eventually be accepted in society, if he simply waited?" msgstr "" +"The book’s author had left it for a foolish hero to pick up, and the spells " +"protecting it had been strong enough to resist the mages of Tath. Mal Keshar " +"had already made several copies of the book and had no further need of the " +"original; if he allowed another foolish hero to take it, would another " +"student eventually follow in his footsteps? Could the author’s plan work? " +"Might liches eventually be accepted in society, if he simply waited?" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:124 @@ -2441,7 +2459,7 @@ msgstr "Defeat yet another foolish hero" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:157 msgid "Allow an enemy unit to take the book" -msgstr "" +msgstr "Allow an enemy unit to take the book" #. [note]: description= #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:177 @@ -2454,16 +2472,17 @@ msgstr "Endless Night $timesForever" msgid "" "To turn a necromancer into a lich, right-click on it while it is in a castle." msgstr "" +"To turn a necromancer into a lich, right-click on it while it is in a castle." #. [set_menu_item]: id=lichify #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:195 msgid "Make Into a Lich" -msgstr "" +msgstr "Make Into a Lich" #. [message]: speaker=narrator #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:225 msgid "You can only do this in a castle." -msgstr "" +msgstr "You can only do this in a castle." #. [unit]: type=Royal Guard, id=Foolish Hero #. [unit]: type=Assassin, id=Foolish Hero @@ -2639,13 +2658,13 @@ msgstr "Is this going to keep happening?" #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:631 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:659 msgid "That’s an evil grimoire!" -msgstr "" +msgstr "That’s an evil grimoire!" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:608 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:636 msgid "Burn it." -msgstr "" +msgstr "Burn it." #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:613 @@ -2653,12 +2672,12 @@ msgstr "" #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:683 #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:714 msgid "(faking pain) Aaargh!" -msgstr "" +msgstr "(faking pain) Aaargh!" #. [message]: role=unit #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:618 msgid "It’s not catching fire, sir." -msgstr "" +msgstr "It’s not catching fire, sir." #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:623 @@ -2666,11 +2685,13 @@ msgid "" "But it seems to be hurting the lich. Bring it with us, retreat and let the " "mages destroy this." msgstr "" +"But it seems to be hurting the lich. Bring it with us, retreat and let the " +"mages destroy this." #. [message]: role=unit #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:646 msgid "It’s paper, but it won’t burn." -msgstr "" +msgstr "It’s paper, but it won’t burn." #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:651 @@ -2678,6 +2699,8 @@ msgid "" "But it seems to be hurting the lich. Grab it, retreat and throw it on a " "bigger fire. Once we’ve burnt it, maybe the lich will be weaker." msgstr "" +"But it seems to be hurting the lich. Grab it, retreat and throw it on a " +"bigger fire. Once we’ve burnt it, maybe the lich will be weaker." #. [message]: speaker=Foolish Hero #. "faerie fire" as in the elvish sylph's attack @@ -2686,22 +2709,24 @@ msgid "" "Bring it with us, and let’s retreat. Once it’s burned with faerie fire, " "maybe the lich will be weakened." msgstr "" +"Bring it with us, and let’s retreat. Once it’s burned with faerie fire, " +"maybe the lich will be weakened." #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:673 msgid "That’s an evil grimoire, bound in iron." -msgstr "" +msgstr "That’s an evil grimoire, bound in iron." #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:678 msgid "Destroy it." -msgstr "" +msgstr "Destroy it." #. [message]: speaker=unit #. the speaker is a dwarf #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:689 msgid "My hammer can’t dent it and my axe can’t cut the paper." -msgstr "" +msgstr "My hammer can’t dent it and my axe can’t cut the paper." #. [message]: speaker=Foolish Hero #. the speaker is a dwarf @@ -2710,17 +2735,19 @@ msgid "" "But it seems to be hurting the lich. Bring it with us, retreat and let the " "forge destroy it." msgstr "" +"But it seems to be hurting the lich. Bring it with us, retreat and let the " +"forge destroy it." #. [message]: speaker=unit #. the speaker is an orc #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:704 msgid "The skull on that book looks good." -msgstr "" +msgstr "The skull on that book looks good." #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:709 msgid "Idiot." -msgstr "" +msgstr "Idiot." #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:719 @@ -2728,21 +2755,23 @@ msgid "" "Uuuuuh, I can’t pull the skull off the book, but that lich screams when I " "try." msgstr "" +"Uuuuuh, I can’t pull the skull off the book, but that lich screams when I " +"try." #. [message]: speaker=Mal Keshar #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:724 msgid "Defend me, my minions! Get the book! Aaargh!" -msgstr "" +msgstr "Defend me, my minions! Get the book! Aaargh!" #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:729 msgid "Bring it with you and retreat, let’s take our time smashing that book." -msgstr "" +msgstr "Bring it with you and retreat, let’s take our time smashing that book." #. [story] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:735 msgid "Epilogue" -msgstr "" +msgstr "Epilogue" #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:737 @@ -2750,6 +2779,8 @@ msgid "" "The foolish hero was tricked, and left believing both that the book could be " "destroyed, and that the lich might be weakened by doing so." msgstr "" +"The foolish hero was tricked, and left believing both that the book could be " +"destroyed, and that the lich might be weakened by doing so." #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:741 @@ -2759,6 +2790,10 @@ msgid "" "scream to echo from the cave mouth. Finally the cave entrance collapsed, and " "everything was still." msgstr "" +"Safely outside the cave, the foolish hero tried to destroy the book. None of " +"the attempts left so much as a dent or char, yet each attempt caused another " +"scream to echo from the cave mouth. Finally the cave entrance collapsed, and " +"everything was still." #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:745 @@ -2768,6 +2803,10 @@ msgid "" "the patrols, and memories of the lich fade to become just background in the " "tale of the brave hero’s victory." msgstr "" +"Years pass. Every summer when the mountain passes become clear, humans, " +"elves and dwarves patrol to repel orcish raiders. Undead no longer trouble " +"the patrols, and memories of the lich fade to become just background in the " +"tale of the brave hero’s victory." #. [part] #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:749 @@ -2776,6 +2815,9 @@ msgid "" "orcs at night, it sometimes seems that more blades than just the patrol’s " "own are fighting the orcs." msgstr "" +"Rumours circulate that fortune smiles on those patrols. That when attacked " +"by orcs at night, it sometimes seems that more blades than just the patrol’s " +"own are fighting the orcs." #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:797 @@ -2874,10 +2916,8 @@ msgstr "" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:881 -#, fuzzy -#| msgid "I guess we'll never know for sure." msgid "I guess we’ll never know for sure." -msgstr "I suppose we'll never know for sure." +msgstr "I suppose we’ll never know for sure." #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:889 @@ -3018,7 +3058,7 @@ msgstr "" #. [unstore_unit] #: data/campaigns/Descent_Into_Darkness/utils/macros.cfg:239 msgid "Lich" -msgstr "" +msgstr "Lich" #~ msgid "Find the book" #~ msgstr "Find the book" diff --git a/po/wesnoth-ei/en_GB.po b/po/wesnoth-ei/en_GB.po index 1464c1daad99..7393b1ad18f4 100644 --- a/po/wesnoth-ei/en_GB.po +++ b/po/wesnoth-ei/en_GB.po @@ -8,7 +8,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2019-01-21 18:29 UTC\n" -"PO-Revision-Date: 2017-03-20 07:24+1100\n" +"PO-Revision-Date: 2019-01-23 17:58+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -17,7 +17,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 1.8.12\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:13 @@ -74,10 +74,8 @@ msgstr "" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:24 -#, fuzzy -#| msgid "(Intermediate level, 16 scenarios.)" msgid "(Novice level, 16 scenarios.)" -msgstr "(Intermediate level, 16 scenarios.)" +msgstr "(Novice level, 16 scenarios.)" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:28 @@ -546,25 +544,17 @@ msgstr "Where are we? I can’t see where we are going." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:192 -#, fuzzy -#| msgid "" -#| "This is an old escape tunnel for the outpost; unfortunately these caves " -#| "are currently inhabited by trolls. Now hurry, we have to move quickly; " -#| "the undead will surely follow us down here." msgid "" "This is an old escape route for the outpost. Unfortunately these caves are " "currently inhabited by trolls, who are blocking our path through the tunnel." msgstr "" -"This is an old escape tunnel for the outpost; unfortunately these caves are " -"currently inhabited by trolls. Now hurry, we have to move quickly; the " -"undead will surely follow us down here." +"This is an old escape route for the outpost. Unfortunately these caves are " +"currently inhabited by trolls, who are blocking our path through the tunnel." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:245 -#, fuzzy -#| msgid "Hurry up. We must get across before these undead slaughter us!" msgid "We must make haste to escape before the undead catch up." -msgstr "Hurry up. We must get across before these undead slaughter us!" +msgstr "We must make haste to escape before the undead catch up." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:250 @@ -639,6 +629,8 @@ msgid "" "Very well. The best of luck in your battle. Gweddry, we may be able to avoid " "the bulk of the trolls by going through the dwarves’ tunnel." msgstr "" +"Very well. The best of luck in your battle. Gweddry, we may be able to avoid " +"the bulk of the trolls by going through the dwarves’ tunnel." #. [message]: speaker=unit #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:378 diff --git a/po/wesnoth-help/en_GB.po b/po/wesnoth-help/en_GB.po index 40e6c991e1c4..8e54905fde20 100644 --- a/po/wesnoth-help/en_GB.po +++ b/po/wesnoth-help/en_GB.po @@ -9,7 +9,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2019-01-22 03:45+0300\n" -"PO-Revision-Date: 2018-09-12 16:38+1000\n" +"PO-Revision-Date: 2019-01-23 18:12+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -18,7 +18,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [time]: id=underground #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:495 @@ -29,41 +29,30 @@ msgstr "Underground" #. [berserk]: id=berserk #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:696 msgid "righteous rage" -msgstr "" +msgstr "righteous rage" #. [berserk]: id=berserk #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:698 -#, fuzzy -#| msgid "" -#| "Whether used offensively or defensively, this attack presses the " -#| "engagement until one of the combatants is slain, or 30 rounds of attacks " -#| "have occurred." msgid "" "Whether used offensively or defensively, this attack presses the engagement " "until one of the champions is slain, or 30 rounds of attacks have occurred." msgstr "" "Whether used offensively or defensively, this attack presses the engagement " -"until one of the combatants is slain, or 30 rounds of attacks have occurred." +"until one of the champions is slain, or 30 rounds of attacks have occurred." #. [chance_to_hit]: id=magical #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:707 -#, fuzzy -#| msgid "first strike" msgid "true strike" -msgstr "first strike" +msgstr "true strike" #. [chance_to_hit]: id=magical #: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:709 -#, fuzzy -#| msgid "" -#| "This attack always has a 70% chance to hit regardless of the defensive " -#| "ability of the unit being attacked." msgid "" "This attack always has a 70% chance to hit regardless of the defensive " "ability of the champion being attacked." msgstr "" "This attack always has a 70% chance to hit regardless of the defensive " -"ability of the unit being attacked." +"ability of the champion being attacked." #. [heals]: id=healing #: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:16 @@ -718,27 +707,21 @@ msgstr "" #. [topic]: id=great_river #: data/core/encyclopedia/geography.cfg:32 -#, fuzzy -#| msgid "Great Ocean" msgid "Great River" -msgstr "Great Ocean" +msgstr "Great River" #. [topic]: id=great_river #: data/core/encyclopedia/geography.cfg:33 -#, fuzzy -#| msgid "" -#| "The continent on which the dst='kingdom_wesnoth' text='Kingdom of " -#| "Wesnoth' lies. Its west coast is surrounded by the " -#| "dst='great_ocean' text='Great Ocean'." msgid "" "The Great River forms the boundary between the dst='kingdom_wesnoth' " "text='Kingdom of Wesnoth' and the dst='northlands' " "text='Northlands'. It empties to the dst='great_ocean' " "text='Great Ocean' at dst='elensefar' text='Elensefar'." msgstr "" -"The continent on which the dst='kingdom_wesnoth' text='Kingdom of " -"Wesnoth' lies. Its west coast is surrounded by the " -"dst='great_ocean' text='Great Ocean'." +"The Great River forms the boundary between the dst='kingdom_wesnoth' " +"text='Kingdom of Wesnoth' and the dst='northlands' " +"text='Northlands'. It empties to the dst='great_ocean' " +"text='Great Ocean' at dst='elensefar' text='Elensefar'." #. [topic]: id=great_ocean #: data/core/encyclopedia/geography.cfg:38 @@ -1443,26 +1426,6 @@ msgstr "" #. [topic]: id=..gameplay #: data/core/help.cfg:172 -#, fuzzy -#| msgid "" -#| "Wesnoth is comprised of a series of battles, called " -#| "text='scenarios', that pit your troops against the " -#| "troops of one or more adversaries. Multiple scenarios that follow on from " -#| "each other, telling a story, make up text='campaigns'. " -#| "In a campaign, you often need to play more carefully, preserving your " -#| "best troops for use again in later scenarios.\n" -#| "\n" -#| "The interactive text='Tutorial' introduces the basics of " -#| "Wesnoth gameplay in the context of a scenario. Most material covered in " -#| "the tutorial is explained more in-depth in these pages, so you can always " -#| "refer back here if you forget something.\n" -#| "\n" -#| "After you master the basics, try out a beginner campaign, such as " -#| "text='Heir to the Throne' or text='The South " -#| "Guard'. A full list of installed campaigns can be found via the " -#| "text='Campaign' option on the main menu. As Wesnoth can be " -#| "quite challenging, you may wish to start on easy before progressing to " -#| "higher difficulties." msgid "" "Wesnoth is comprised of a series of battles, called " "text='scenarios', that pit your troops against the troops " @@ -1511,7 +1474,18 @@ msgstr "" "Guard'. A full list of installed campaigns can be found via the " "text='Campaign' option on the main menu. As Wesnoth can be " "quite challenging, you may wish to start on easy before progressing to " -"higher difficulties." +"higher difficulties.\n" +"\n" +"Campaigns are grouped by text='level' and " +"text='difficulty'. For example, text='Heir to the " +"Throne' is ‘Novice’ level, and is playable at three difficulties: " +"‘Beginner’, ‘Normal’, and ‘Challenging’. The level of a campaign indicates " +"what degree of proficiency in the game mechanics (such as " +"dst='movement' text='zones of control' and dst='time_of_day' " +"text='time of day') is assumed. The difficulty indicates how " +"challenging the scenarios will be to a veteran player: at higher " +"difficulties, the obstacles to victory will be higher and overcoming them " +"will require more skilful play." #. [topic]: id=..gameplay #: data/core/help.cfg:181 @@ -1606,19 +1580,6 @@ msgstr "" #. [topic]: id=recruit_and_recall #: data/core/help.cfg:204 -#, fuzzy -#| msgid "" -#| "Each side begins with one leader in their keep. At the start of any " -#| "battle, and at times during it, you will need to recruit dst='.." -#| "units' text='units' into your army. To recruit, you must have your " -#| "leader (for instance, Konrad in the text='Heir to the Throne' campaign) on the keep hex of a dst='terrain_castle' " -#| "text='castle'. Then you may recruit by either choosing " -#| "text='Recruit' from the menu or right-clicking on a hex and " -#| "selecting text='Recruit'. This brings up the recruit menu, " -#| "which lists units available for recruitment, along with their gold cost. " -#| "Click on a unit to see its statistics, then press the " -#| "text='Recruit' button to recruit it." msgid "" "Each side begins with one leader in their keep. At the start of any battle, " "and at times during it, you will need to recruit dst='..units' " @@ -1635,7 +1596,7 @@ msgstr "" "and at times during it, you will need to recruit dst='..units' " "text='units' into your army. To recruit, you must have your leader " "(for instance, Konrad in the text='Heir to the Throne' " -"campaign) on the keep hex of a dst='terrain_castle' text='castle'dst='..terrain_castle' text='castle'. Then you may recruit by either choosing text='Recruit' " "from the menu or right-clicking on a hex and selecting text='Recruit'. This brings up the recruit menu, which lists units available for " @@ -1953,17 +1914,6 @@ msgstr "" #. [topic]: id=movement #: data/core/help.cfg:264 -#, fuzzy -#| msgid "" -#| "\n" -#| "\n" -#| "Another thing to keep in mind while moving is text='zones of " -#| "control'. Each unit — except for level 0 units — generates a " -#| "zone of control in the hexes immediately surrounding it, and any enemy " -#| "unit entering those hexes immediately ends its movement. Learning how to " -#| "use zones of control to your advantage is an important part of Wesnoth, " -#| "as only dst='ability_skirmisher' text='skirmishers' can ignore " -#| "zones of control." msgid "" "\n" "\n" @@ -1982,8 +1932,8 @@ msgstr "" "of control in the hexes immediately surrounding it, and any enemy unit " "entering those hexes immediately ends its movement. Learning how to use " "zones of control to your advantage is an important part of Wesnoth, as only " -"dst='ability_skirmisher' text='skirmishers' can ignore zones of " -"control." +"dst='ability_skirmisherskirmisher' text='skirmishers' can ignore " +"zones of control." #. [topic]: id=movement #: data/core/help.cfg:266 @@ -2439,16 +2389,12 @@ msgstr "" #. [topic]: id=time_of_day #: data/core/help.cfg:356 -#, fuzzy -#| msgid "" -#| "Some role-playing scenarios take place indoors — these regions are " -#| "similarly intermediate." msgid "" "Some role-playing scenarios take place indoors — these regions are similarly " "intermediate.\n" msgstr "" "Some role-playing scenarios take place indoors — these regions are similarly " -"intermediate." +"intermediate.\n" #. [topic]: id=time_of_day #: data/core/help.cfg:358 @@ -2458,6 +2404,10 @@ msgid "" "dst='terrain_lava' text='lava' change the time of day bonus " "around them." msgstr "" +"Finally, units with the dst='ability_illuminationilluminates' " +"text='illuminates' ability and terrain features such as " +"dst='terrain_lava' text='lava' change the time of day bonus " +"around them." #. [topic]: id=healing #: data/core/help.cfg:365 @@ -2490,12 +2440,6 @@ msgstr "" #. [topic]: id=healing #: data/core/help.cfg:368 -#, fuzzy -#| msgid "" -#| "\n" -#| "• text='Villages': A unit which starts a turn in a village " -#| "or oasis will heal 8HP. If the unit is poisoned, the poison will be cured " -#| "instead." msgid "" "\n" "• text='Villages': A unit which starts a turn in a village or " @@ -2504,17 +2448,11 @@ msgid "" msgstr "" "\n" "• text='Villages': A unit which starts a turn in a village or " -"oasis will heal 8HP. If the unit is poisoned, the poison will be cured " -"instead." +"dst='terrain_oasis' text='oasis' will heal 8HP. If the unit is " +"poisoned, the poison will be cured instead." #. [topic]: id=healing #: data/core/help.cfg:369 -#, fuzzy -#| msgid "" -#| "\n" -#| "• dst='ability_regenerates' text='Regeneration': Certain units " -#| "(such as trolls) will automatically heal 8HP every turn. If the unit is " -#| "poisoned, the poison will be cured instead." msgid "" "\n" "• dst='ability_regeneratesregenerates' text='Regeneration': " @@ -2522,20 +2460,12 @@ msgid "" "the unit is poisoned, the poison will be cured instead." msgstr "" "\n" -"• dst='ability_regenerates' text='Regeneration': Certain units " -"(such as trolls) will automatically heal 8HP every turn. If the unit is " -"poisoned, the poison will be cured instead." +"• dst='ability_regeneratesregenerates' text='Regeneration': " +"Certain units (such as trolls) will automatically heal 8HP every turn. If " +"the unit is poisoned, the poison will be cured instead." #. [topic]: id=healing #: data/core/help.cfg:370 -#, fuzzy -#| msgid "" -#| "\n" -#| "• text='Healing units': Units with the " -#| "dst='ability_heals +4' text='Heals' ability will heal each " -#| "allied adjacent unit, usually dst='ability_heals +4' text='4HP' or dst='ability_heals +8' text='8HP' per turn, or prevent " -#| "Poison from causing that unit damage." msgid "" "\n" "• text='Healing units': Units with the " @@ -2545,20 +2475,14 @@ msgid "" "prevent Poison from causing that unit damage." msgstr "" "\n" -"• text='Healing units': Units with the dst='ability_heals " -"+4' text='Heals' ability will heal each allied adjacent unit, usually " -"dst='ability_heals +4' text='4HP' or dst='ability_heals +8' " -"text='8HP' per turn, or prevent Poison from causing that unit damage." +"• text='Healing units': Units with the " +"dst='ability_healingheals +4' text='Heals' ability will heal each " +"allied adjacent unit, usually dst='ability_healingheals +4' text='4HP' or dst='ability_healingheals +8' text='8HP' per turn, or " +"prevent Poison from causing that unit damage." #. [topic]: id=healing #: data/core/help.cfg:371 -#, fuzzy -#| msgid "" -#| "\n" -#| "• text='Curing units': Units with the " -#| "dst='ability_cures' text='cures' ability will cure Poison in " -#| "all allied adjacent units (in preference to healing, if it has that " -#| "ability as well)." msgid "" "\n" "• text='Curing units': Units with the " @@ -2567,9 +2491,10 @@ msgid "" "ability as well)." msgstr "" "\n" -"• text='Curing units': Units with the dst='ability_cures' " -"text='cures' ability will cure Poison in all allied adjacent units (in " -"preference to healing, if it has that ability as well)." +"• text='Curing units': Units with the " +"dst='ability_curingcures' text='cures' ability will cure Poison " +"in all allied adjacent units (in preference to healing, if it has that " +"ability as well)." #. [topic]: id=healing #: data/core/help.cfg:372 diff --git a/po/wesnoth-httt/en_GB.po b/po/wesnoth-httt/en_GB.po index cef43f8e3efe..5128fde57b74 100644 --- a/po/wesnoth-httt/en_GB.po +++ b/po/wesnoth-httt/en_GB.po @@ -8,7 +8,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2019-01-21 18:30 UTC\n" -"PO-Revision-Date: 2018-09-12 16:30+1000\n" +"PO-Revision-Date: 2019-01-23 18:12+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -17,7 +17,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:9 @@ -2061,10 +2061,8 @@ msgstr "" #. [label] #. The party and an ally have agreed to meet at the location identified by this label. #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:353 -#, fuzzy -#| msgid "Sleeping Gryphon" msgid "Meeting point" -msgstr "Sleeping Gryphon" +msgstr "Meeting point" #. [option] #: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:360 diff --git a/po/wesnoth-l/en_GB.po b/po/wesnoth-l/en_GB.po index 82fbcc03ac23..07243bfd62d7 100644 --- a/po/wesnoth-l/en_GB.po +++ b/po/wesnoth-l/en_GB.po @@ -6,7 +6,7 @@ msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2019-01-21 18:30 UTC\n" -"PO-Revision-Date: 2018-09-12 16:33+1000\n" +"PO-Revision-Date: 2019-01-23 18:13+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -15,7 +15,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=Liberty #: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11 @@ -71,10 +71,8 @@ msgstr "" #. [campaign]: id=Liberty #: data/campaigns/Liberty/_main.cfg:28 -#, fuzzy -#| msgid "(Intermediate level, 8 scenarios.)" msgid "(Novice level, 8 scenarios.)" -msgstr "(Intermediate level, 8 scenarios.)" +msgstr "(Novice level, 8 scenarios.)" #. [about] #: data/campaigns/Liberty/_main.cfg:31 diff --git a/po/wesnoth-lib/en_GB.po b/po/wesnoth-lib/en_GB.po index b44b7a3809ff..8be021834e73 100644 --- a/po/wesnoth-lib/en_GB.po +++ b/po/wesnoth-lib/en_GB.po @@ -8,7 +8,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2019-01-21 21:30+0300\n" -"PO-Revision-Date: 2018-09-12 16:34+1000\n" +"PO-Revision-Date: 2019-01-23 18:14+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -17,7 +17,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario #. [terrain_type]: id=fence @@ -249,19 +249,14 @@ msgstr "Desert Sands" #. [terrain_type]: id=desert #: data/core/terrain.cfg:298 -#, fuzzy -#| msgid "" -#| "text='Deserts' have a somewhat different composition " -#| "than small sand pits or beaches, however for gameplay purposes they are " -#| "identical. See dst='terrain_sand' text='sand'." msgid "" "text='Deserts' have a somewhat different composition than " "small sand pits or beaches, however for gameplay purposes they are " "identical. See dst='..terrain_sand' text='sand'." msgstr "" "text='Deserts' have a somewhat different composition than " -"small sand pits or beaches, however for gameplay purposes they are " -"identical. See dst='terrain_sand' text='sand'." +"small sand pits or beaches, however for game-play purposes they are " +"identical. See dst='..terrain_sand' text='sand'." #. [terrain_type]: id=sand_beach #. [terrain_type]: id=sand @@ -2493,10 +2488,8 @@ msgstr "Difficulty" #. [scroll_label]: id=message #: data/gui/window/campaign_difficulty.cfg:73 -#, fuzzy -#| msgid "Select difficulty level:" msgid "Select difficulty:" -msgstr "Select difficulty level:" +msgstr "Select difficulty:" #. [label] #: data/gui/window/chat_log.cfg:36 @@ -2626,7 +2619,7 @@ msgstr "Lawful Bonus:" #. [grid] #: data/gui/window/custom_tod.cfg:339 msgid "Red:" -msgstr "Red" +msgstr "Red:" #. [grid] #: data/gui/window/custom_tod.cfg:340 @@ -4521,7 +4514,7 @@ msgstr "Filter:" #. [text_box]: id=filter #: data/gui/window/preferences/02_hotkeys.cfg:67 msgid "Filters on hotkey description." -msgstr "" +msgstr "Filters on hot-key description." #. [toggle_button]: id=sort_0 #: data/gui/window/preferences/02_hotkeys.cfg:111 @@ -5890,10 +5883,8 @@ msgid "The game data cache could not be purged." msgstr "The game data cache could not be purged." #: src/gui/dialogs/game_load.cpp:264 -#, fuzzy -#| msgid "The selected game has no sides!" msgid "The selected file is corrupt: " -msgstr "The selected game has no sides!" +msgstr "The selected file is corrupt: " #: src/gui/dialogs/game_load.cpp:343 msgid "(Invalid)" diff --git a/po/wesnoth-low/en_GB.po b/po/wesnoth-low/en_GB.po index 49a06b7d94cd..b40949745721 100644 --- a/po/wesnoth-low/en_GB.po +++ b/po/wesnoth-low/en_GB.po @@ -6,7 +6,7 @@ msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2019-01-21 18:30 UTC\n" -"PO-Revision-Date: 2016-07-25 13:08+1000\n" +"PO-Revision-Date: 2019-01-23 18:14+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -15,7 +15,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 1.8.8\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=LOW, type=hybrid #: data/campaigns/Legend_of_Wesmere/_main.cfg:49 @@ -42,10 +42,8 @@ msgstr "" #. [campaign]: id=LOW, type=hybrid #: data/campaigns/Legend_of_Wesmere/_main.cfg:53 -#, fuzzy -#| msgid "(Intermediate level, 18 scenarios.)" msgid "(Hard level, 18 scenarios.)" -msgstr "(Intermediate level, 18 scenarios.)" +msgstr "(Hard level, 18 scenarios.)" #. [campaign]: id=LOW, type=hybrid #: data/campaigns/Legend_of_Wesmere/_main.cfg:55 diff --git a/po/wesnoth-manpages/en_GB.po b/po/wesnoth-manpages/en_GB.po index 22a3d7542ebb..7a397892e5cc 100644 --- a/po/wesnoth-manpages/en_GB.po +++ b/po/wesnoth-manpages/en_GB.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: en_GB\n" "POT-Creation-Date: 2019-01-21 21:30+0300\n" -"PO-Revision-Date: 2018-09-12 16:42+1000\n" +"PO-Revision-Date: 2019-01-23 18:45+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -19,7 +19,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. type: TH #: doc/man/wesnoth.6:16 @@ -122,10 +122,9 @@ msgstr "" #. type: TP #: doc/man/wesnoth.6:49 -#, fuzzy, no-wrap -#| msgid "B<--bunzip>I<\\ infile.bz2>" +#, no-wrap msgid "B<--bunzip2>I<\\ infile.bz2>" -msgstr "B<--bunzip>I<\\ infile.bz2>" +msgstr "B<--bunzip2>I<\\ infile.bz2>" #. type: Plain text #: doc/man/wesnoth.6:55 @@ -138,10 +137,9 @@ msgstr "" #. type: TP #: doc/man/wesnoth.6:55 -#, fuzzy, no-wrap -#| msgid "B<--bzip>I<\\ infile>" +#, no-wrap msgid "B<--bzip2>I<\\ infile>" -msgstr "B<--bzip>I<\\ infile>" +msgstr "B<--bzip2>I<\\ infile>" #. type: Plain text #: doc/man/wesnoth.6:61 @@ -201,50 +199,46 @@ msgstr "" #: doc/man/wesnoth.6:73 #, no-wrap msgid "B<--campaign-skip-story>" -msgstr "" +msgstr "B<--campaign-skip-story>" #. type: Plain text #: doc/man/wesnoth.6:78 msgid "Skip [story] screens and dialog through the end of the B event." msgstr "" +"Skip [story] screens and dialogue through the end of the B event." #. type: TP #: doc/man/wesnoth.6:78 -#, fuzzy, no-wrap -#| msgid "B<--log-strict>" +#, no-wrap msgid "B<--clock>" -msgstr "B<--log-strict>" +msgstr "B<--clock>" #. type: Plain text #: doc/man/wesnoth.6:81 msgid "Adds the option to show a clock for testing the drawing timer." -msgstr "" +msgstr "Adds the option to show a clock for testing the drawing timer." #. type: TP #: doc/man/wesnoth.6:81 -#, fuzzy, no-wrap -#| msgid "B<--userconfig-dir>I<\\ name>" +#, no-wrap msgid "B<--config-dir>I<\\ name>" -msgstr "B<--userconfig-dir>I<\\ name>" +msgstr "B<--config-dir>I<\\ name>" #. type: Plain text #: doc/man/wesnoth.6:85 msgid "Deprecated, use B<--userdata-dir>." -msgstr "" +msgstr "Deprecated, use B<--userdata-dir>." #. type: TP #: doc/man/wesnoth.6:85 -#, fuzzy, no-wrap -#| msgid "B<--userconfig-path>" +#, no-wrap msgid "B<--config-path>" -msgstr "B<--userconfig-path>" +msgstr "B<--config-path>" #. type: Plain text #: doc/man/wesnoth.6:89 -#, fuzzy -#| msgid "B<--userdata-path>" msgid "Deprecated, use B<--userdata-path>." -msgstr "B<--userdata-path>" +msgstr "Deprecated, use B<--userdata-path>." #. type: TP #: doc/man/wesnoth.6:89 @@ -298,15 +292,14 @@ msgstr "" #. type: TP #: doc/man/wesnoth.6:103 -#, fuzzy, no-wrap -#| msgid "B<-d, --debug>" +#, no-wrap msgid "B<--debug-lua>" -msgstr "B<-d, --debug>" +msgstr "B<--debug-lua>" #. type: Plain text #: doc/man/wesnoth.6:106 msgid "enables some Lua debugging mechanisms" -msgstr "" +msgstr "enables some Lua debugging mechanisms" #. type: TP #: doc/man/wesnoth.6:106 @@ -316,16 +309,12 @@ msgstr "B<-e[>IB<],\\ --editor[>I<=file>B<]>" #. type: Plain text #: doc/man/wesnoth.6:113 -#, fuzzy -#| msgid "" -#| "start the in-game map editor directly. If I is specified, " -#| "equivalent to B<-l --load>" msgid "" "start the in-game map editor directly. If I is specified, equivalent " "to B<-l> B<--load>." msgstr "" "start the in-game map editor directly. If I is specified, equivalent " -"to B<-l --load>" +"to B<-l> B<--load>." #. type: TP #: doc/man/wesnoth.6:113 @@ -501,16 +490,12 @@ msgstr "B<--max-fps>I<\\ fps>" #. type: Plain text #: doc/man/wesnoth.6:189 -#, fuzzy -#| msgid "" -#| "the number of frames per second the game can show, the value should be " -#| "between I<1> and I<1000>, the default is the monitor's refresh rate." msgid "" "the number of frames per second the game can show, the value should be " "between B<1> and B<1000>, the default is the monitor's refresh rate." msgstr "" "the number of frames per second the game can show, the value should be " -"between I<1> and I<1000>, the default is the monitor's refresh rate." +"between B<1> and B<1000>, the default is the monitor's refresh rate." #. type: TP #: doc/man/wesnoth.6:189 @@ -540,10 +525,9 @@ msgstr "load the test mp scenarios." #. type: TP #: doc/man/wesnoth.6:198 -#, fuzzy, no-wrap -#| msgid "B<--no-delay>" +#, no-wrap msgid "B<--new-widgets>" -msgstr "B<--no-delay>" +msgstr "B<--new-widgets>" #. type: Plain text #: doc/man/wesnoth.6:201 @@ -552,13 +536,15 @@ msgid "" "experimental, don't fill bug reports since most are known. Parts of the " "library are deemed stable and will work without this switch." msgstr "" +"there is a new WIP widget tool-kit, this option enables it. This is very " +"experimental, don't fill bug reports since most are known. Parts of the " +"library are deemed stable and will work without this switch." #. type: TP #: doc/man/wesnoth.6:201 -#, fuzzy, no-wrap -#| msgid "B<--no-delay>" +#, no-wrap msgid "B<--nodelay>" -msgstr "B<--no-delay>" +msgstr "B<--nodelay>" #. type: Plain text #: doc/man/wesnoth.6:205 @@ -660,10 +646,9 @@ msgstr "" #. type: TP #: doc/man/wesnoth.6:234 -#, fuzzy, no-wrap -#| msgid "B<--gzip>I<\\ infile>" +#, no-wrap msgid "B<--plugin>I<\\ script>" -msgstr "B<--gzip>I<\\ infile>" +msgstr "B<--plugin>I<\\ script>" #. type: Plain text #: doc/man/wesnoth.6:241 @@ -672,6 +657,9 @@ msgid "" "B<--script>, but Lua file should return a function which will be run as a " "coroutine and periodically woken up with updates." msgstr "" +"(experimental) load a I