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Always indicate that faction was chosen when placing player.

This fixes bug #21977.
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commit d908fde2ec2f9cc71903b8ca86c3e948add5eb9e 1 parent be1c1f8
@thunderstruck thunderstruck authored
Showing with 4 additions and 1 deletion.
  1. +2 −0  changelog
  2. +2 −1  src/multiplayer_connect_engine.cpp
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2  changelog
@@ -157,6 +157,8 @@ Version 1.13.0-dev:
spelled as "skip_sighed".
* Fix bug #22020: make base units with variations help entry clickable
from the 'Unit Description' menu entry or from side pane.
+ * Fix bug #21977: ready blocked on scenario transition, when
+ allow_new_game=yes
Version 1.11.11:
* Add-ons server:
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3  src/multiplayer_connect_engine.cpp
@@ -1217,8 +1217,9 @@ void side_engine::place_user(const config& data, bool contains_selection)
flg_.set_current_faction(data["faction"].str());
flg_.set_current_leader(data["leader"].str());
flg_.set_current_gender(data["gender"].str());
- waiting_to_choose_faction_ = false;
}
+
+ waiting_to_choose_faction_ = false;
}
void side_engine::update_controller_options()
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