diff --git a/src/scripting/lua_terrainmap.cpp b/src/scripting/lua_terrainmap.cpp index 6c2f577c9582..290224c68b93 100644 --- a/src/scripting/lua_terrainmap.cpp +++ b/src/scripting/lua_terrainmap.cpp @@ -406,7 +406,7 @@ static int impl_terrainmap_iter(lua_State* L) int intf_terrainmap_iter(lua_State* L) { - gamemap_base& tm = luaW_checkterrainmap(L, 1); + luaW_checkterrainmap(L, 1); bool with_border = lua_isboolean(L, 2) ? luaW_toboolean(L, 2) : false; lua_settop(L, 1); luaW_pushlocation(L, map_location(with_border ? -1 : 0, 1, wml_loc{}));