diff --git a/data/core/units/dunefolk/Soldier.cfg b/data/core/units/dunefolk/Soldier.cfg index 40a1fe5e6aa9..02914bbd50b8 100644 --- a/data/core/units/dunefolk/Soldier.cfg +++ b/data/core/units/dunefolk/Soldier.cfg @@ -17,7 +17,7 @@ units/dunefolk/soldier/#enddef advances_to=Dune Swordsman,Dune Captain,Dune Spearguard cost=18 usage=fighter - description= _ "While most Dunefolk castes serve an additional practical purpose beyond only direct warfare, Dune Soldiers are among the few who are completely dedicated to military purposes. By training intensely to hone their skill in swordplay, Soldiers learn to navigate tricky fights in close quarters and repel ranged assaults with their shields. A typical Dunefolk formation makes use of this adeptness by placing Soldiers in a spaced pattern, allowing them to draw out clustered enemy lines and overwhelm their foes in pseudo single combat." + description= _ "While most Dunefolk castes serve an additional practical purpose beyond only direct warfare, cities and caravans usually train a group of soldiers completely dedicated to military purposes. By practicing intensely to hone their skills in swordplay, these warriors learn to navigate tricky fights in close quarters, mastering their enemies through melee combat. A typical Dunefolk formation makes use of this adeptness by placing soldiers in a spaced pattern, allowing them to assault and overwhelm clustered enemy lines by engaging them in quasi-single combat." die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "{PATH_TEMP}soldier.png" "{PATH_TEMP}soldier.png" {SOUND_LIST:HUMAN_HIT} }