From e1d192becf77c9874a0394bb32062542799668a5 Mon Sep 17 00:00:00 2001 From: josteph Date: Sun, 21 Jan 2018 17:50:06 +0000 Subject: [PATCH] HttT: Fix English grammar and punctuation --- .../scenarios/03_The_Isle_of_Alduin.cfg | 4 ++-- .../scenarios/04_The_Bay_of_Pearls.cfg | 13 +++++++++++-- .../scenarios/11_The_Ford_of_Abez.cfg | 2 +- .../scenarios/12_Northern_Winter.cfg | 4 ++-- .../scenarios/15_The_Lost_General.cfg | 6 ------ .../scenarios/18_A_Choice_Must_Be_Made.cfg | 6 +++--- .../scenarios/19c_Cliffs_of_Thoria.cfg | 2 +- .../scenarios/20a_North_Elves.cfg | 2 +- .../scenarios/21_Elven_Council.cfg | 4 ++-- .../scenarios/23_Test_of_the_Clans.cfg | 2 +- .../scenarios/24_Battle_for_Wesnoth.cfg | 2 +- .../Heir_To_The_Throne/units/Battle_Princess.cfg | 4 ++-- .../campaigns/Heir_To_The_Throne/units/Princess.cfg | 4 ++-- 13 files changed, 29 insertions(+), 26 deletions(-) diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg index b5bc7c4eb993..d8182d0f57c4 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg @@ -255,7 +255,7 @@ [message] speaker=Delfador {DELFADOR_MENTORING_ELF} - message= _ "Caution, young prince. It is very difficult to train inexperienced magi in combat. When they fight on the front lines of battle, you must protect magi with stronger units else the enemy will make short work of them." + message= _ "Caution, young prince. It is very difficult to train inexperienced magi in combat. When they fight on the front lines of battle, you must protect magi with stronger units, else the enemy would make short work of them." [/message] #endif [allow_recruit] @@ -345,7 +345,7 @@ [message] speaker=Delfador {DELFADOR_MENTORING_ELF} - message= _ "Caution, young prince. It is very difficult to train inexperienced magi in combat. When they fight on the front lines of battle, you must protect magi with stronger units else the enemy will make short work of them." + message= _ "Caution, young prince. It is very difficult to train inexperienced magi in combat. When they fight on the front lines of battle, you must protect magi with stronger units, else the enemy would make short work of them." [/message] #endif [/then] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg index e61155150a66..03d74b0e38bc 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg @@ -721,7 +721,7 @@ [message] speaker=Delfador - message= _ "You must lead our men to the city, and help defend it. Or recapture it if it falls before you arrive." + message= _ "You must lead your men to the city and help defend it. Or recapture it if it falls before you arrive." [/message] [message] @@ -839,7 +839,16 @@ [/message] [message] speaker=Delfador - message= _ "I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the century-old treaty between Wesnoth and the Elense city-state. If the city falls, there is no telling how many other lands she may swallow up!" + message= _ "I bear ill tidings, Konrad. Asheviere has laid siege to Elensefar, breaking the century-old treaty between Wesnoth and the Elense city-state. If the city falls, there is no telling how many other lands she may swallow up!" + [/message] + [message] + speaker=Konrad + {KONRAD_VARIATION_ELF concerned} + message= _ "Oh no! What shall we do?" + [/message] + [message] + speaker=Delfador + message= _ "You must lead your men to the city and help defend it. Or recapture it if it falls before you arrive." [/message] [message] speaker=Konrad diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg index afbeaacaf4e7..87ff4bb017c6 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg @@ -487,7 +487,7 @@ [message] speaker=Delfador - message= _ "If we are to have any hope of penetrating into Knalga, we must continue north to seek help from the Dwarves of the Heart Mountains in the north." + message= _ "If we are to have any hope of penetrating into Knalga, we must continue north to seek help from the Dwarves of the Heart Mountains." [/message] [if] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg index df16a4c33f5b..b15a0ba1b836 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg @@ -201,7 +201,7 @@ [message] speaker=Konrad {KONRAD_VARIATION mad} - message= _ "Then we shall wrest control of the land from them. To arms men!" + message= _ "Then we shall wrest control of the land from them. To arms!" [/message] [/event] @@ -210,7 +210,7 @@ [message] speaker=Konrad - message= _ "More snow is falling. We must finish this battle quickly. Onward men!" + message= _ "More snow is falling. We must finish this battle quickly. Onward, men!" [/message] # This event makes snow fall on random non-snowy locations at such a diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg index c0ef0bd9054d..43b96738989c 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg @@ -373,12 +373,6 @@ [/remove_shroud] [redraw] [/redraw] - - # - # For some reason, the scroll_to tag isn't working. - # If anyone can fix it, please do. - # - [scroll_to] x,y=15,13 [/scroll_to] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg index e9f3aff06f94..0834ca7ddf87 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg @@ -185,15 +185,15 @@ [/message] [message] speaker=Delfador - message= _ "It is not so simple! We are back on the surface, but we are hardly safe. We barely know where we are. Look to the north... there are orcs about! Look to the south... there are the hordes of the undead!" + message= _ "It is not so simple! We are back on the surface, but we are hardly safe. We barely know where we are. Look to the north... there are orcs about! Look to the south... there are hordes of undead!" [/message] [message] speaker=Konrad - message= _ "Indeed there are. We will have to fight our way out. Are you with us, Princess, or against us?" + message= _ "Indeed there are. We shall have to fight our way out. Are you with us, Princess, or against us?" [/message] [message] speaker="Li'sar" - message= _ "Perhaps it is in both our best interests for us to remain allies for a little longer... but I do want that Sceptre, and someday I will have it!" + message= _ "Perhaps it is in both our best interests for us to remain allies for a little longer... but I do want that Sceptre, and someday I shall have it!" [/message] [message] speaker=Konrad diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg index 87efeaf35a15..4f29cee8c4cc 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg @@ -260,7 +260,7 @@ [/message] [message] role=merman-advisor - message= _ "No we have not. If there were any, they are long gone." + message= _ "No, we have not. If there were any, they are long gone." [/message] [message] speaker="Li'sar" diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg index 0305285a59c7..c14db02efbd2 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg @@ -479,7 +479,7 @@ [/message] [message] speaker=Kalenz - message= _ "I was afraid that’s what you were going to say." + message= _ "I feared you would say that." [/message] [message] speaker="Li'sar" diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg index e50244f7e473..609383b2fb44 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg @@ -191,7 +191,7 @@ [message] speaker=Delfador {DELFADOR_MENTORING} - message= _ "If it is necessary, princess, I will ask Konrad to fight you in a duel for it." + message= _ "If it is necessary, Princess, I will ask Konrad to fight you in a duel for it." [/message] [message] speaker=Konrad @@ -275,7 +275,7 @@ [/message] [message] speaker=Uradredia - message= _ "There is another way by which you can return to Wesnoth: past the mountains of the dragons and through the dark valley. To the land of the East, from there you can return to Wesnoth and surprise the Dark Queen, catching her off guard." + message= _ "There is another way by which you can return to Wesnoth: past the mountains of the dragons and through the dark valley, to the land of the East. From there you can return to Wesnoth and surprise the Dark Queen, catching her off guard." [/message] [message] speaker=Konrad diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg index dbbc01b43035..ba1040ded2d3 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg @@ -480,7 +480,7 @@ [/message] [message] speaker=Konrad - message= _ "Secret? What secret Delfador? What are you talking about?" + message= _ "Secret? What secret, Delfador? What are you talking about?" [/message] [message] speaker=Delfador diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg index 876525362ac6..5aa74c9cc315 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg @@ -399,7 +399,7 @@ [message] speaker=Delfador # wmllint: local spelling Archmagi - message= _ "How dare I? I High Provost of the Council of Archmagi..." + message= _ "How dare I? I, High Provost of the Council of Archmagi..." [/message] [message] speaker=Delfador diff --git a/data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg b/data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg index d56b0bf9c224..f810a5697338 100644 --- a/data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg +++ b/data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg @@ -25,7 +25,7 @@ {ABILITY_INITIATIVE} [/abilities] usage=fighter - description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE} + description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and a leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE} die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} [attack] name=sword @@ -122,7 +122,7 @@ {ABILITY_INITIATIVE} [/abilities] usage=fighter - description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat."{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE}+{SPECIAL_NOTES_MAGICAL} + description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and a leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat."{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE}+{SPECIAL_NOTES_MAGICAL} die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} [attack] name=sword diff --git a/data/campaigns/Heir_To_The_Throne/units/Princess.cfg b/data/campaigns/Heir_To_The_Throne/units/Princess.cfg index e839d5c1b8bf..2e3e9278753e 100644 --- a/data/campaigns/Heir_To_The_Throne/units/Princess.cfg +++ b/data/campaigns/Heir_To_The_Throne/units/Princess.cfg @@ -25,7 +25,7 @@ {ABILITY_INITIATIVE} [/abilities] usage=fighter - description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE} + description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and a leader. The units of lower level around the Princess will fight better due to her presence."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE} die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} [attack] name=sword @@ -82,7 +82,7 @@ {ABILITY_INITIATIVE} [/abilities] usage=fighter - description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE}+{SPECIAL_NOTES_MAGICAL} + description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and a leader. The units of lower level around the Princess will fight better due to her presence."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE}+{SPECIAL_NOTES_MAGICAL} die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} [attack] name=sword