From f2221b4b9d07c514852e4bc8c7eac6c78bb33098 Mon Sep 17 00:00:00 2001 From: nemaara Date: Sat, 21 Mar 2020 02:56:59 -0400 Subject: [PATCH] UtBS S1: increase scenario difficulty --- .../scenarios/01_The_Morning_After.cfg | 28 +++++++++---------- 1 file changed, 13 insertions(+), 15 deletions(-) diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg index 27e6d020ca3e..aafb8e131522 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg @@ -5,7 +5,7 @@ name= _ "The Morning After" {UTBS_MAP 01_The_Morning_After.map} next_scenario=02_Across_the_Harsh_Sands - {TURNS 34 32 29} + {TURNS 36 34 32} # Since the scenario can't end until all the elves are rescued we # can't allow it to end with the death of the necromancer @@ -311,7 +311,6 @@ # $rescued_elves, $seen_mudcrawler # North-West mudcrawler/villager encounter - # Elvish fighter and 2 archers fighting # Easy: 1 giant mudcrawler, 3 small mudcrawlers # Medium: 2 giant mudcrawlers, 2 small mudcrawlers # Hard: 3 giant mudcrawlers, 1 small mudcrawler @@ -412,10 +411,9 @@ [/event] # South-West mudcrawler/villager encounter - # Elvish archer and 2 hunters fighting - # Easy: 1 giant mudcrawler, 3 small mudcrawlers - # Medium: 2 giant mudcrawlers, 2 small mudcrawlers - # Hard: 3 giant mudcrawlers, 1 small mudcrawler + # Easy: 2 giant mudcrawler, 2 small mudcrawlers + # Medium: 3 giant mudcrawlers, 1 small mudcrawlers + # Hard: 4 giant mudcrawlers # Second mudcrawler encounter event trigger [event] @@ -452,7 +450,7 @@ #endif {NOTRAIT_UNIT 2 "Giant Mudcrawler" 19 34} - {NOTRAIT_UNIT 2 "Small Mudcrawler" 15 36} + {NOTRAIT_UNIT 2 "Giant Mudcrawler" 15 36} #ifdef HARD {NOTRAIT_UNIT 2 "Giant Mudcrawler" 18 35} #else @@ -471,9 +469,9 @@ [/event] # Training ground encounter - # Easy: 2 giant mudcrawler, 3 small mudcrawlers - # Medium: 3 giant mudcrawlers, 2 small mudcrawlers - # Hard: 4 giant mudcrawlers, 1 small mudcrawlers + # Easy: 3 giant mudcrawler, 2 small mudcrawlers + # Medium: 4 giant mudcrawlers, 1 small mudcrawlers + # Hard: 5 giant mudcrawlers # Third mudcrawler encounter event trigger [event] @@ -516,7 +514,7 @@ role="Rocky Horror" generate_name,random_traits,random_gender=yes,no,yes )} - {UNIT 2 "Small Mudcrawler" 28 35 ( + {UNIT 2 "Giant Mudcrawler" 28 35 ( role="Rocky Horror" generate_name,random_traits,random_gender=yes,no,yes )} @@ -756,7 +754,7 @@ [/effect] [effect] apply_to=hitpoints - increase_total={ON_DIFFICULTY -30 -27 -20} + increase_total={ON_DIFFICULTY -30 -24 -18} [/effect] #ifndef HARD [effect] @@ -1088,8 +1086,8 @@ [modify_side] side=3 - {GOLD 150 175 200} - {INCOME 12 15 20} + {GOLD 150 200 250} + {INCOME 12 16 20} [/modify_side] [remove_shroud] @@ -1257,7 +1255,7 @@ {NAMED_GENERIC_UNIT 1 "Quenoth Fighter" 18 4 "Shea" ( _ "Shea")} #endif {NAMED_GENERIC_UNIT 1 "Quenoth Fighter" 19 3 "Narn" ( _ "Narn")} -#ifndef HARD +#ifdef EASY {NAMED_GENERIC_UNIT 1 "Quenoth Scout" 17 4 "Jokli" ( _ "Jokli")} #endif {NAMED_GENERIC_UNIT 1 "Quenoth Scout" 18 3 "Lyer" ( _ "Lyer")}