diff --git a/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg b/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg index c74ef97b3604..d39d0e191a78 100644 --- a/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg +++ b/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg @@ -938,7 +938,6 @@ speaker=narrator caption= _ "Victory" image=wesnoth-icon.png - # po: linger mode is a term which is used nowhere else in the game, it's only relevant for writing scenarios. It makes no sense to come up with a localized version of it, nor to tell the player that there is an English term for it. Leave that part out in the translation of this text. message= _ "After your victory notice, the map will be grayed out to indicate that the scenario is over; this is called linger mode. You will still be able to examine the final positions and state of your troops and any surviving enemies. When you’re finished, click the End Scenario button to go on to the next scenario in the campaign." [/message] [/event]