New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Objective for "Hills of the Shorbear Clan" scenario is unclear #2080

Open
adam4235 opened this Issue Oct 6, 2017 · 3 comments

Comments

Projects
None yet
3 participants
@adam4235

adam4235 commented Oct 6, 2017

In the "Hills of the Shorbear Clan" scenario (Sceptre of Fire campaign) the objective says to kill the leader, then have all your heroes in the caves with no enemies in the caves. I assumed that "caves" meant the caves surrounding the starting position in the top-left of the map. Only by reading the code (data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg file) for the scenario did I discover it actually meant the caves in the centre of the map. Could the dialogue be changed to make this clearer? Other people have had the same confusion, for example in this thread:

https://forums.wesnoth.org/viewtopic.php?f=22&t=20347

I have version 1.12.5.

@adam4235

This comment has been minimized.

Show comment
Hide comment
@adam4235

adam4235 Oct 6, 2017

Perhaps better yet: add a label on the map saying "Shorbear caves", to more clearly show the caves that you're supposed to put everybody in.

adam4235 commented Oct 6, 2017

Perhaps better yet: add a label on the map saying "Shorbear caves", to more clearly show the caves that you're supposed to put everybody in.

@ln-zookeeper

This comment has been minimized.

Show comment
Hide comment
@ln-zookeeper

ln-zookeeper Oct 7, 2017

Member

Have all heroes in the Shorbear caves while no enemies are in the caves

Isn't that pretty unambiguous? If really necessary, then I guess it could be changed to something like this to make sure someone can't think the latter "caves" includes the starting caves too:

Have all heroes, and no enemies, in the Shorbear caves

Member

ln-zookeeper commented Oct 7, 2017

Have all heroes in the Shorbear caves while no enemies are in the caves

Isn't that pretty unambiguous? If really necessary, then I guess it could be changed to something like this to make sure someone can't think the latter "caves" includes the starting caves too:

Have all heroes, and no enemies, in the Shorbear caves

@adam4235

This comment has been minimized.

Show comment
Hide comment
@adam4235

adam4235 Oct 7, 2017

The wording of the objective itself is fine. The confusion comes from not knowing what the Shorbear caves are - I didn't know they were the caves in the middle of the map. Again a label would fix this. Also, the dialogue gave me the impression that my units were killing the leader, stealing his tools, and then retreating back to our caves due to overwhelming enemies.

adam4235 commented Oct 7, 2017

The wording of the objective itself is fine. The confusion comes from not knowing what the Shorbear caves are - I didn't know they were the caves in the middle of the map. Again a label would fix this. Also, the dialogue gave me the impression that my units were killing the leader, stealing his tools, and then retreating back to our caves due to overwhelming enemies.

@Wedge009 Wedge009 added the Campaign label Oct 8, 2017

@Wedge009 Wedge009 added the Enhancement label Feb 8, 2018

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment