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If you attempt to attack with a unit whose attacks all have attack_weight=0, there is an assertion failure in the GUI2 listbox. I haven't tested but it might also apply if the unit's attacks all have an active [disabled] weapon special.
GUI: Fix check for no usable weapons.
@jostephd you're referencing the very same issue we're now in.
Wow that was fast! \o/
(cherry-picked from commit f293c7c)