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Balance and difficulty improvements #4533

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GregoryLundberg opened this issue Nov 1, 2019 · 1 comment

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@GregoryLundberg
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@GregoryLundberg GregoryLundberg commented Nov 1, 2019

This issue is to track work on suggestions for alternate campaign balancing, including additional difficulty levels, early completion bonuses, and gold carry-over.

The suggestion is to implement these changes across all mainline campaigns.

See The Rise of Wesnoth (alternative mechanics) UMC add-on for 1.14 for the proof-of-concept UMC. This is proposed as a replacement for TRoW implementing the suggestions.

For background leading to this, refer to more difficulty levels and max gold limit

@slavrenyuk

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@slavrenyuk slavrenyuk commented Nov 1, 2019

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