From Resolved
WC: should we make compatibility-breaking fixes to 1.16's World Conquest? #7288 opened by stevecotton Deprecated tag, replaced with separate tags for each mainline campaign Issues that are actually questions rather than problem reports.
From Resolved
[WC2] Potential bug in carryover mechanic #6216 opened by sevu Deprecated tag, replaced with separate tags for each mainline campaign Issues that are actually questions rather than problem reports. Issues that no developer was able to reproduce.
From Resolved
[World Conquest] [MP] [1.17] Feature Request: Monster units recruits as Enemies #6243 opened by knyghtmare Deprecated tag, replaced with separate tags for each mainline campaign Issues that are requests for new features or changes to existing ones. Issues with multiplayer support or bundled multiplayer content. Issues that are actually questions rather than problem reports.
From Resolved
wc: Translation issues with artifact descriptions due to string concatentation #5114 opened by gfgtdf Issues involving unexpected behavior. Deprecated tag, replaced with separate tags for each mainline campaign Issues with multiplayer support or bundled multiplayer content. Issues with translations, translation tooling, the translations engine, or code that uses it.
1 linked pull request
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From Resolved
[world conquest] [artifacts] Bezoar is broken #6513 opened by knyghtmare Issues that must be resolved prior to the next stable series being released. Issues involving unexpected behavior. The mainline World Conquest campaign Issues that have been successfully reproduced by at least one developer. A reminder of a bugfix that was added to the stable branch that needs to be duplicated on master. Issues with multiplayer support or bundled multiplayer content.
1 linked pull request
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From Resolved
world conquest: fix bezoar artifact being bugged #6515 opened by knyghtmare Deprecated tag, replaced with separate tags for each mainline campaign Issues with multiplayer support or bundled multiplayer content. Issues for which a potential fix is available but untested.
From Resolved
[world conquest] Fix for HP glitch when picking up items/artifacts #6454 opened by knyghtmare A reminder of a bugfix that was added to master that needs to be duplicated on the stable branch. Deprecated tag, replaced with separate tags for each mainline campaign Issues with multiplayer support or bundled multiplayer content.
From Resolved
[World Conquest] [1.17] Add one or two Dunefolk-X pair factions into WC era to complete it.
2 tasks done
#6175 opened by knyghtmare Deprecated tag, replaced with separate tags for each mainline campaign Issues that are requests for new features or changes to existing ones. Issues with multiplayer support or bundled multiplayer content.
1 linked pull request
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From Resolved
World Conquest: treasure unobtainable if bonus point is on the southern boundary #5108 opened by MarcusAichmayr Issues involving unexpected behavior. Deprecated tag, replaced with separate tags for each mainline campaign Issues with multiplayer support or bundled multiplayer content.
1 linked pull request
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From Resolved
[world conquest] [BUG] faction recruit list gets appended by recruits of another faction of the same era and Leader unit inherits heroic trait for each scenario and it stacks #5900 opened by knyghtmare Issues involving unexpected behavior. Deprecated tag, replaced with separate tags for each mainline campaign
1 linked pull request
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From Resolved
World Conquest: final scenario incorrectly tries to generate another scenario #5891 opened by Pentarctagon Issues involving unexpected behavior. Deprecated tag, replaced with separate tags for each mainline campaign
From Resolved
variable 'wc2_artifacts' must be assigned before being used #5228 opened by doofus-01 Issues involving unexpected behavior. Deprecated tag, replaced with separate tags for each mainline campaign Issues with the Lua engine and API. Issues with multiplayer support or bundled multiplayer content.
From Resolved
wc: deprecated fungus terrain #5135 opened by gfgtdf Deprecated tag, replaced with separate tags for each mainline campaign Issues that are requests for new features or changes to existing ones. Issues with multiplayer support or bundled multiplayer content. Issues that involve terrain definitions or their implementation in the engine.
From Resolved
[campaign][world conquest][1.16/master] Enemy team is always one side and campaign runs on an infinite loop #5896 opened by knyghtmare Issues that must be resolved prior to the next stable series being released. Issues involving unexpected behavior. Deprecated tag, replaced with separate tags for each mainline campaign A reminder of a bugfix that was added to the stable branch that needs to be duplicated on master. Issues with multiplayer support or bundled multiplayer content.
From Resolved
wc: add credits #5112 opened by gfgtdf Deprecated tag, replaced with separate tags for each mainline campaign Issues that are requests for new features or changes to existing ones. Issues with multiplayer support or bundled multiplayer content. User interface issues, including both back-end and front-end issues.
From Resolved
wc: consider using [campaign] #5113 opened by gfgtdf Issues that must be resolved prior to the next stable series being released. Deprecated tag, replaced with separate tags for each mainline campaign Issues that are requests for new features or changes to existing ones. Issues with multiplayer support or bundled multiplayer content.
From Resolved
[1.16] Fix an off-by-one in mapgen's x and y filters, and add unit tests #6055 opened by stevecotton Issues with the Lua engine and API. Issues for which a potential fix is available but untested. Issues involving Wesnoth's unit test suite.
Changes approved
From Resolved
[campaign] [world conquest] [1.16/master] deprecation warning for "wesnoth.get_viewing_side" #5895 opened by knyghtmare A reminder of a bugfix that was added to master that needs to be duplicated on the stable branch.
From Resolved
WC: End the campaign at the end of the final scenario #6039 opened by stevecotton Issues involving unexpected behavior. Deprecated tag, replaced with separate tags for each mainline campaign