Wolf3D-like renderer
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README.md

WolfPack

A clone of the Wolf3D CPU renderer. Not performant on era hardware, but uses similar techniques.

Currently a raycaster with texture mapping (greyscale only), player movement, and free look (z rotation only).

Use WASD to move - it's tank controls like in original Wolfenstein.

Building

Requires openframeworks, no plugins. The project is set up for VS2013 but can probably be built just fine under Linux or OSX.