Initial commit
Tiny change to please compiler
Quantify expedition's need-for-ship
Don't load (even unload) items unfavored by next dest
Merged trunk.
Fixed scheduling of ship-scheduling.
Take in account ships per dock.
Add basic unload delay.
Small improvements
Code review. Small readability and performance tweaks.
Fixed semantic error.
Shift savegame compatibility calculations to loader.
Fix iterator errors. This also simplifies the code.
Improved savegame compatibility code. Fixed a number comparison bug.
Effort to cover edge-case of test_rip_ports_with_worker_in_transit
Address test suite
Small code-fixes
Fixed codecheck.
Merged lp:~widelands-dev/widelands/ship_scheduling_2: …
Improved ware/worker routing algorithm for ships and portdocks.
Prevent translations from going fuzzy.