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3  README.txt
@@ -34,6 +34,9 @@ newer version with the help of the SDL community.
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 If anybody figures this out before the end of Summer I'd be very grateful. If 
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 not I'll be back to take care of it myself ;)
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+Here's a link to the version I use, in case you're having trouble:
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+http://dl.dropbox.com/u/4522570/jni.tar.gz
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+
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 COMPILING
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 ---------------
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 There is a Code::Blocks project for compiling on Linux. Compiling for Android is
4  jni/SDL_image/Android.mk
@@ -2,7 +2,7 @@ LOCAL_PATH := $(call my-dir)
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 include $(CLEAR_VARS)
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-LOCAL_MODULE := SDL2_image
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+LOCAL_MODULE := SDL_image
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 LOCAL_CFLAGS := -I$(LOCAL_PATH)/../jpeg -I$(LOCAL_PATH)/../png -I$(LOCAL_PATH)/../SDL/include \
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 	-DLOAD_JPG -DLOAD_PNG -DLOAD_BMP -DLOAD_GIF -DLOAD_LBM \
@@ -11,7 +11,7 @@ LOCAL_CFLAGS := -I$(LOCAL_PATH)/../jpeg -I$(LOCAL_PATH)/../png -I$(LOCAL_PATH)/.
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 LOCAL_SRC_FILES := $(notdir $(filter-out %/showimage.c, $(wildcard $(LOCAL_PATH)/*.c)))
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-LOCAL_SHARED_LIBRARIES := SDL2
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+LOCAL_SHARED_LIBRARIES := SDL
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 LOCAL_STATIC_LIBRARIES := png jpeg
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4  jni/SDL_mixer/Android.mk
@@ -2,7 +2,7 @@ LOCAL_PATH := $(call my-dir)
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 include $(CLEAR_VARS)
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-LOCAL_MODULE := SDL2_mixer
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+LOCAL_MODULE := SDL_mixer
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 LOCAL_C_INCLUDES := \
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 	$(LOCAL_PATH)/.. \
@@ -13,7 +13,7 @@ LOCAL_CFLAGS := -DWAV_MUSIC -DOGG_MUSIC -DOGG_USE_TREMOR -DMOD_MUSIC
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 LOCAL_SRC_FILES := $(notdir $(filter-out %/playmus.c %/playwave.c, $(wildcard $(LOCAL_PATH)/*.c)))
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-LOCAL_SHARED_LIBRARIES := SDL2 mikmod
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+LOCAL_SHARED_LIBRARIES := SDL mikmod
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 LOCAL_STATIC_LIBRARIES := tremor
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 include $(BUILD_SHARED_LIBRARY)
4  jni/SDL_ttf/Android.mk
@@ -2,13 +2,13 @@ LOCAL_PATH := $(call my-dir)
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 include $(CLEAR_VARS)
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-LOCAL_MODULE := SDL2_ttf
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+LOCAL_MODULE := SDL_ttf
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 LOCAL_CFLAGS := -I$(LOCAL_PATH)/../SDL/include -I$(LOCAL_PATH)/../freetype/include
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 LOCAL_SRC_FILES := SDL_ttf.c
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-LOCAL_SHARED_LIBRARIES := SDL2
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+LOCAL_SHARED_LIBRARIES := SDL
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 LOCAL_STATIC_LIBRARIES := freetype
14 14
 

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