master
Commits on Jul 23, 2011
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unknown authored and unknown committed
Jul 23, 2011 -
unknown authored and unknown committed
Jul 23, 2011 -
unknown authored and unknown committed
Jul 23, 2011
Commits on Mar 21, 2011
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Will committed
Mar 21, 2011
Commits on Mar 20, 2011
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hmm texture code not rotating right
Will committedMar 20, 2011
Commits on Mar 18, 2011
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added a matrix (deferred to draw)
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Mar 18, 2011 -
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Mar 18, 2011
Commits on Mar 17, 2011
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Mar 17, 2011 -
Space to regenerate random house
Will committedMar 17, 2011 -
Moved away from deferred bone coordinates
Will committedMar 17, 2011 -
Moved away from deferred bone coordinates
Will committedMar 17, 2011 -
Will committed
Mar 17, 2011
Commits on Mar 16, 2011
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Will committed
Mar 16, 2011 -
Will committed
Mar 16, 2011 -
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Mar 16, 2011 -
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Mar 16, 2011 -
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Mar 16, 2011
Commits on Mar 9, 2011
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Putting road on a sphere, need to orientate corners to normals
Will committedMar 9, 2011 -
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Mar 9, 2011 -
Added back a hermite spline trace
Will committedMar 9, 2011
Commits on Mar 8, 2011
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fixed going the wrong way around acute turns :)
Will committedMar 8, 2011 -
refactor so path and renderer are pluggable
Will committedMar 8, 2011 -
refactor so path and renderer are pluggable
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Mar 8, 2011 -
Will committed
Mar 8, 2011
Commits on Mar 4, 2011
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loading a texture but not wrapping it properly
Will committedMar 4, 2011 -
generates a quad-strip for the road
Will committedMar 4, 2011 -
more tidying of code, no real change
Will committedMar 4, 2011 -
more tidying of code, no real change
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Mar 4, 2011 -
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Mar 4, 2011
Commits on Mar 3, 2011
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Will committed
Mar 3, 2011
Commits on Mar 2, 2011
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Will committed
Mar 2, 2011 -
Will committed
Mar 2, 2011