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#BlocksGame, .BlocksGame { | ||
width: 100%; | ||
height: 100%; | ||
/* Turn off tap highlight in Mobile Safari */ | ||
-webkit-tap-highlight-color: rgba(0,0,0,0); | ||
position: relative; | ||
} | ||
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#BlocksGameContainer { | ||
display: block; | ||
width: 100%; | ||
height: 100%; | ||
position: relative; | ||
} | ||
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#BlocksInteractionContainer { | ||
display: block; | ||
width: 100%; | ||
height: 100%; | ||
position: relative; | ||
} | ||
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.BlocksCanvas { | ||
position: absolute; | ||
width: 100%; | ||
height: 100%; | ||
/* Turn off text highlight */ | ||
-webkit-touch-callout: none; | ||
-webkit-user-select: none; | ||
-khtml-user-select: none; | ||
-moz-user-select: none; | ||
-ms-user-select: none; | ||
user-select: none; | ||
} | ||
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.BlocksField { | ||
position: absolute; | ||
background-color: #fff; | ||
border: 0px; | ||
padding-left: 5px; | ||
} |
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<!DOCTYPE html> | ||
<html> | ||
<head> | ||
<title>BLOCKSJS Game</title> | ||
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<script type="text/javascript"> | ||
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var _gaq = _gaq || []; | ||
_gaq.push(['_setAccount', 'UA-XXXXXXXX-X']); // Production | ||
_gaq.push(['_trackPageview']); | ||
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(function() { | ||
var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; | ||
ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; | ||
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); | ||
})(); | ||
</script> | ||
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<!-- Create viewport meta tag. Content will be set by player object in JavaScript. --> | ||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0, minimal-ui"> | ||
<!-- Set standalone mode so the URL bar and Button bar are hidden when run from Home Screen. --> | ||
<meta name="apple-mobile-web-app-capable" content="yes"> | ||
<!-- Set the iOS status bar to black. --> | ||
<meta name="apple-mobile-web-app-status-bar-style" content="black"> | ||
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<!-- BlocksJS Framework CSS START --> | ||
<link rel="stylesheet" href="css/blocksjs.css"> | ||
<!-- BlocksJS Framework CSS END --> | ||
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<style> | ||
html { | ||
margin: 0; | ||
padding: 0; | ||
width: 100%; | ||
height: 100%; | ||
} | ||
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body { | ||
margin: 0; | ||
padding: 0; | ||
width: 100%; | ||
height: 100%; | ||
} | ||
</style> | ||
</head> | ||
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<body oncontextmenu="return false"> | ||
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<div id="BlocksGame"></div> | ||
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<!-- BlocksJS Framework JS START --> | ||
<script src="js/blocks.js"></script> | ||
<script src="js/block.js"></script> | ||
<script src="js/container.js"></script> | ||
<script src="js/camera.js"></script> | ||
<script src="js/controller.js"></script> | ||
<script src="js/clock.js"></script> | ||
<script src="js/game.js"></script> | ||
<script src="js/layer.js"></script> | ||
<script src="js/motor.js"></script> | ||
<script src="js/slice.js"></script> | ||
<script src="js/speaker.js"></script> | ||
<script src="js/preloader.js"></script> | ||
<script src="js/eventDispatcher.js"></script> | ||
<script src="js/speaker.js"></script> | ||
<script src="js/storage.js"></script> | ||
<script src="js/introScreen.js"></script> | ||
<script src="js/virtualKeyboard.js"></script> | ||
<script src="js/loadingScreen.js"></script> | ||
<script src="js/toolbox.js"></script> | ||
<!-- BlocksJS Framework JS END --> | ||
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<!-- BlocksJS Game JS START --> | ||
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<!-- BlocksJS Game JS END --> | ||
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<script> | ||
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(function () { | ||
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"use strict"; | ||
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var game = BLOCKS.game(); | ||
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// Method to write to Google Analytics | ||
game.ga = function (obj) { | ||
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var str, | ||
arr = ["_trackEvent"]; | ||
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arr.push(String(obj.category)); | ||
arr.push(String(obj.action)); | ||
if (obj.label) { | ||
arr.push(String(obj.label)); | ||
if (obj.value) { | ||
arr.push(parseInt(obj.value, 10)); | ||
} | ||
} | ||
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// Send to Google Analytics | ||
_gaq.push(arr); | ||
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if (JSON) { | ||
BLOCKS.log("Analytics: " + JSON.stringify(obj)); | ||
} | ||
}; | ||
}()); | ||
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</script> | ||
</body> | ||
</html> |
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/* | ||
Copyright (c) 2013 William Malone (www.williammalone.com) | ||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
*/ | ||
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/*global window */ | ||
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var BLOCKS; | ||
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if (BLOCKS === undefined) { | ||
BLOCKS = {}; | ||
} | ||
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BLOCKS.block = function (options) { | ||
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"use strict"; | ||
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var block = BLOCKS.eventDispatcher(), | ||
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// Private Properties | ||
slicesArr = [], | ||
slicesObj = {}, | ||
curSlice, | ||
motors = [], | ||
// The order of properties matters in cases of dependencies | ||
properties = ["stack", "worldX", "worldY", "x", "y", "scale", "scaleX", "scaleY", "width", "height", "centerRegistrationPoint", "mirrorX", "mirrorY", "angle", "alpha", "layer", "visible", "dirty", "justTapped", "justNotTapped", "dragging", "justReleased", "tapPos", "cropWidth", "cropHeight", "frameOffsetX", "frameOffsetY", "offsetX", "offsetY", "minHotspot", "hotspots", "currentFrameIndex"], | ||
methods = ["update", "render", "show", "hide", "pause", "unpause", "reset", "stop", "play", "isPointInside", "getBounds", "getBoundingBox", "isRectInside", "gotoLastFrame", "gotoFrame"], | ||
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motorDestroyed = function (motor) { | ||
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var i; | ||
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motor.removeEventListener("destroyed", motorDestroyed); | ||
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for (i = 0 ; i < motors.length; i += 1) { | ||
if (motors[i] === motor) { | ||
motors.splice(i, 1); | ||
} | ||
break; | ||
} | ||
}; | ||
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options = options || {}; | ||
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// Block Specific Public Properties | ||
block.name = options.name; | ||
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// BLock Specific Public Methods | ||
block.addSlice = function (spec) { | ||
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var i, slice; | ||
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slice = BLOCKS.slice(spec); | ||
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if (!spec.name) { | ||
slice.name = "unnamedSlice" + slicesArr.length; | ||
} | ||
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slicesArr.push(slice); | ||
slicesObj[spec.name] = slice; | ||
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slice.addEventListener("complete", function () { | ||
block.dispatchEvent("complete"); | ||
}); | ||
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// If first slice then set the block to this slice | ||
if (slicesArr.length === 1) { | ||
// Assign the properties of the spec to the new slice | ||
for (i = 0; i < properties.length; i += 1) { | ||
if (options[properties[i]] !== undefined) { | ||
slice[properties[i]] = options[properties[i]]; | ||
} | ||
} | ||
block.setSlice(spec.name); | ||
} | ||
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return slice; | ||
}; | ||
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block.removeSlice = function (name, destroyOptions) { | ||
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if (slicesObj[name]) { | ||
slicesObj[name].destroy(destroyOptions); | ||
slicesObj[name] = null; | ||
} | ||
}; | ||
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block.getSlice = function (name) { | ||
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if (name === undefined) { | ||
return curSlice; | ||
} else { | ||
return slicesObj[name]; | ||
} | ||
}; | ||
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block.setSlice = function (name, callback) { | ||
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var i, newSlice; | ||
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newSlice = slicesObj[name]; | ||
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if (newSlice && newSlice !== curSlice) { | ||
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// If there is a current slice | ||
if (curSlice) { | ||
// Assign the properties of the current slice to the new slice | ||
for (i = 0; i < properties.length; i += 1) { | ||
if (properties[i] !== "width" && properties[i] !== "height" && properties[i] !== "offsetX" && properties[i] !== "offsetY") { | ||
newSlice[properties[i]] = curSlice[properties[i]]; | ||
} | ||
} | ||
} | ||
// Make the new slice the block's current slice | ||
curSlice = newSlice; | ||
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// If the current slice is an animation then reset and autoplay it | ||
curSlice.reset(); | ||
if (curSlice.autoPlay) { | ||
curSlice.play(callback); | ||
} | ||
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curSlice.dirty = true; | ||
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return true; | ||
} else { | ||
// If slice does not exist or it is already set then do nothing | ||
return false; | ||
} | ||
}; | ||
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block.motorize = function (motor) { | ||
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motor.addEventListener("destroyed", motorDestroyed); | ||
motors.push(motor); | ||
}; | ||
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block.removeMotors = function (type) { | ||
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var i, | ||
motorsToDestroy = [], | ||
newMotorArr = []; | ||
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// Mark all motors to be destroyed. Don't destroy them yet because | ||
// the motors array will change because an event is dispatched | ||
// when the destroy method is called which alters the motor array | ||
for (i = 0 ; i < motors.length; i += 1) { | ||
if (type) { | ||
if (motors[i].type === type) { | ||
motorsToDestroy.push(motors[i]); | ||
} else { | ||
newMotorArr.push(motors[i]); | ||
} | ||
} else { | ||
motorsToDestroy.push(motors[i]); | ||
} | ||
} | ||
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// Destroy all motors marked for destruction | ||
for (i = 0 ; i < motorsToDestroy.length; i += 1) { | ||
motorsToDestroy[i].destroy(); | ||
} | ||
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motors = newMotorArr; | ||
}; | ||
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block.destroy = function (options) { | ||
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var i; | ||
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if (block) { | ||
block.removeMotors(); | ||
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for (i = 0; i < slicesArr.length; i += 1) { | ||
slicesArr[i].destroy(options); | ||
} | ||
slicesArr = null; | ||
slicesObj = null; | ||
curSlice = null; | ||
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block.dispatchEvent("destroyed", block); | ||
block = null; | ||
} | ||
}; | ||
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(function () { | ||
var i, | ||
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createPublicProperty = function (propertyName) { | ||
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Object.defineProperty(block, propertyName, { | ||
get: function () { | ||
if (curSlice) { | ||
return curSlice[propertyName]; | ||
} | ||
}, | ||
set: function (value) { | ||
if (curSlice) { | ||
curSlice[propertyName] = value; | ||
} | ||
} | ||
}); | ||
}, | ||
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createPublicMethod = function (methodName) { | ||
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block[methodName] = function (parameter) { | ||
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return curSlice[methodName](parameter); | ||
}; | ||
}; | ||
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for (i = 0; i < properties.length; i += 1) { | ||
createPublicProperty(properties[i]); | ||
} | ||
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for (i = 0; i < methods.length; i += 1) { | ||
createPublicMethod(methods[i]); | ||
} | ||
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// If slices defined in the options | ||
if (options.slices) { | ||
for (i = 0; i < options.slices.length; i += 1) { | ||
block.addSlice(options.slices[i]); | ||
} | ||
} | ||
}()); | ||
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return block; | ||
}; |
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