MonoGame Assimp Model Loader And Model Class
A repo for work on a open assimp dot net model loader and model class for the MonoGame framework library.
This is a work in progress while it basically loads and displays some animated models. It is currently in what id call a prototyping phase. Tons of stuff needs to still be done. At the moment its pretty raw and somewhat a mess.
Current keyboard commands.
F5 for wireframe. F6 to view the Normals. R begins the animation. F stops it. N next animation. O view node local transforms. Q thru C and the Arrow keys all have different functions for moving the camera around. qe forward back the arrows are strafing movement zc roll and aswd are look at keys. number pad keys quick change view. .
Future plans later down the road is to add a few things to edit the models if possible.
Animation edit to add to or edit animations.
A bone edit to add bones.
ReScaler to Scale all models to a initial size.
Subdivision tesselator to lower or increase the lod of a model.
Id like to also find a way to import bvh data for animations probably beyond me atm.
In some manner ill probably add a way to turn the model into a simpler data structure a xnb or dat file.
So that this whole thing may just become a intermediate converter in the end.