Skip to content

willowyx/clicks

Repository files navigation

FAQ

(in all honesty no one actually asked these questions but they did seem relevant)

what is this?

Clicks is a semi-passive game made in Kotlin. The twist is that you get granular control over (almost) every aspect of the core game mechanics!

when will development be finished?

Honestly difficult to say; I work on it as I feel inspiration, plus life obligations. So..... eventually!

how long is the game?

The most "efficient" way to play is probably to run it in the background and interact once in a while. As for the play time, technically speaking you could play for a very long time with the prestige system.

how do I play?

Check out the playing guide! It's updated and revised for most major release versions.

what new features can I expect?

These features will be implemented by the 1.0 release:

  • save/load system
  • connect interface actions
  • new mods
  • prestige system
  • game & visual polish
  • some sort of onboarding?

As I think of other things I will add them to this "roadmap" but the current list will not get smaller.

building clicks

Java version

clicks requires JDK 21, whether you are building or running the game, although I've tested with JDK 25 as well which works fine.

on mac

on Mac, clicks may require these JVM options to run correctly:

  • -XstartOnFirstThread
  • --enable-native-access=ALL-UNNAMED

contact

email me: haii@willowyx.dev

About

idle(?) game

Resources

License

Stars

0 stars

Watchers

0 watching

Forks

Releases

No releases published

Contributors

Languages