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A Python interface incorporating a C++ implementation of the Whole History Rating algorithm proposed by Rémi Coulom.
The implementation is based on the Ruby code of GoShrine.
To install it from PyPI:
pip install whr
To install it from source code:
git clone git@github.com:wind23/whole_history_rating.git
pip install ./whole_history_rating
To build this package from the source code, you will need a recent version of Python 3 installed, along with setuptools>=42 and pybind11>=2.10.0. Furthermore, depending on your operating system, you may also require the installation of the appropriate C++ build environment. If you are uncertain about the required dependencies, you can begin by attempting pip install and follow the instructions provided by your system to install the necessary components.
If you encounter compatibility issues while using the latest version, you can also try the older version implemented purely in Python:
pip install whr==1.0.1
Here is an easy example about how to use the package:
In [1]: import whr
...: import math
...:
...: base = whr.Base(config={"w2": 30})
...: base.create_game("Alice", "Carol", "D", 0) # Alice and Carol had a draw on Day 0
...: base.create_game("Bob", "Dave", "B", 10) # Bob won Dave on Day 10
...: base.create_game("Dave", "Alice", "W", 30) # Dave lost to Alice on Day 30
...: base.create_game("Bob", "Carol", "W", 60) # Bob lost to Carol on Day 60
...:
...: base.iterate(50) # iterate for 50 rounds
In [2]: print(base.ratings_for_player("Alice"))
...: print(base.ratings_for_player("Bob"))
...: print(base.ratings_for_player("Carol"))
...: print(base.ratings_for_player("Dave"))
[[0, 78.50976252870765, 185.55230942797314], [30, 79.47183295485291, 187.12327376311526]]
[[10, -15.262552175731392, 180.95086989932025], [60, -18.086030877782818, 183.0820052639819]]
[[0, 103.91877749030998, 180.55812567296852], [60, 107.30695193277168, 183.1250043094528]]
[[10, -176.67739359273045, 201.15282077913983], [30, -177.3187738768273, 202.03179750776144]]
In [3]: print(base.get_ordered_ratings())
[('Carol', [[0, 103.91877749030998, 180.55812567296852], [60, 107.30695193277168, 183.1250043094528]]), ('Alice', [[0, 78.50976252870765, 185.55230942797314], [30, 79.47183295485291, 187.12327376311526]]), ('Bob', [[10, -15.262552175731392, 180.95086989932025], [60, -18.086030877782818, 183.0820052639819]]), ('Dave', [[10, -176.67739359273045, 201.15282077913983], [30, -177.3187738768273, 202.03179750776144]])]
In [4]: evaluate = whr.Evaluate(base)
...: test_games = [
...: ["Alice", "Bob", "B", 0],
...: ["Bob", "Carol", "W", 20],
...: ["Dave", "Bob", "D", 50],
...: ["Alice", "Dave", "B", 70],
...: ]
...: log_likelihood = evaluate.evaluate_ave_log_likelihood_games(test_games)
In [5]: print("Likelihood: ", math.exp(log_likelihood))
Likelihood: 0.6274093351974668
To learn more about the detailed usage, please refer to the docstrings of whr.Base and whr.Evaluate.
To run the test suite:
python tests/test_whr.pyOr using pytest:
pytest tests/test_whr.py -vMain class for computing Whole History Ratings.
Constructor:
whr.Base(w2=300, virtual_games=2): Initialize the rating systemw2: Variance parameter controlling rating volatility over timevirtual_games: Number of virtual draws added to first day for regularization
Methods:
-
create_game(black, white, winner, time_step, handicap=0): Add a single gameblack: Name of the black playerwhite: Name of the white playerwinner: "B" (black wins), "W" (white wins), or "D" (draw)time_step: Integer representing the time period (e.g., day number)handicap: Optional handicap value (default 0)
-
create_games(games): Add multiple games at oncegames: List of game records, each in format[black, white, winner, time_step, handicap]
-
iterate(count): Run Newton's method iterationscount: Number of iterations to perform (typically 50-100)
-
iterate_until_converge(verbose=True): Iterate until convergence- Returns the number of iterations performed
-
ratings_for_player(name): Get rating history for a player- Returns list of
[time_step, rating, uncertainty]for each time period
- Returns list of
-
get_ordered_ratings(): Get all players' ratings ordered by final rating -
log_likelihood(): Get the log-likelihood of the current model
Class for evaluating prediction accuracy on test data.
Constructor:
whr.Evaluate(base): Initialize evaluator with a fitted WHR model
Methods:
get_rating(name, time_step, ignore_null_players=True): Get a player's rating at a specific timeevaluate_ave_log_likelihood_games(games, ignore_null_players=True): Compute average log-likelihood on test games
Rémi Coulom. Whole-history rating: A Bayesian rating system for players of time-varying strength. In International Conference on Computers and Games. 2008.