Pre-release
Pre-release

@chrmoritz chrmoritz released this May 24, 2018

Assets 4

Duo to upcoming artifact removal from appveyor. Based on: 4994d3f.
For mac OS use brew install chrmoritz/starcheat/starcheat --devel.

@chrmoritz chrmoritz released this Dec 16, 2015 · 6 commits to master since this release

Assets 5

Notice: This starcheat version doesn't support Starbound 1.0 yet. For updates on 1.0 support follow #282 (including early nightly builds with 1.0 support).

starcheat now ignores any unsupported save files instead of crashing. Please report if this results in no player files being found.

KNOWN ISSUES

  • Some personality/stances may be overwritten in the appearance dialog
  • Some graphic glitches in appearance dialog preview
  • Quests editing/viewing has been temporarily disabled
  • Generated items such as weapons and shields may be broken

@chrmoritz chrmoritz released this Dec 13, 2015 · 9 commits to master since this release

Assets 5

_IMPORTANT: Open all your players in Starbound at least once before running starcheat._

  • Added support for Glad Giraffe
  • Updated item metadata version
  • Added support for "objects" bag
  • Metadata file support removed (everything was moved to player file)

KNOWN ISSUES

  • Some personality/stances may be overwritten in the appearance dialog
  • Some graphic glitches in appearance dialog preview
  • Quests editing/viewing has been temporarily disabled
  • Generated items such as weapons and shields may be broken
  • MAC ONLY: Lag when dragging items between cells

@chrmoritz chrmoritz released this Aug 26, 2015 · 29 commits to master since this release

Assets 5

IMPORTANT: Open your player in Starbound before opening it in starcheat so Starbound gets a chance to convert your player to the new save format.

HOTFIX 2015/09/04: Updated Windows binaries to fix an issue on Windows 10

  • Added support for Pleased Giraffe
  • Updated item metadata version
  • Updated available personality lookup
  • Updated health/energy JSON location

KNOWN ISSUES

  • Some personality/stances may be overwritten in the appearance dialog
  • New furniture bag (3rd bag tab) not accessible from starcheat yet
  • Some items may "reset" themselves after being edited and used in Starbound

@wizzomafizzo wizzomafizzo released this Jun 6, 2015 · 35 commits to master since this release

Assets 5
  • Another workaround for crash during player rendering
  • Ignore errors for items missing images in browser (patch files)
  • Notify if player folder is missing instead of crashing

Please report if the issue has been fixed or not with the crashing during startup and equipping certain armour. I've still not been able to reproduce it. Also any items that are not showing in the preview (this is the new behaviour).

@wizzomafizzo wizzomafizzo released this May 29, 2015 · 38 commits to master since this release

Assets 5
  • Fix a crash on startup when players were wearing certain armour
  • Fix a bug where some items (mostly guns) reset their stats on load
  • Show hair under helmets (still buggy with masks)
  • Enable changing item name in JSON dialog
  • Use generic gun icon for guns instead of sword
  • Rewrote gun, shield, sword and capture pod generation to use more random data
  • Gun, shield and swords choose random images on generation

@wizzomafizzo wizzomafizzo released this May 23, 2015 · 47 commits to master since this release

Assets 5
  • Removed random name generation
  • Added full support for import and export of player and metadata
  • Added feature to edit an items full JSON directly
  • Show default item stats from item asset if missing on instance
  • Added basic ship management
  • Support rendering armor live on player in preview
  • Add toggling armor and changing preview background
  • Maintain aspect ratio on item icons and trim whitespace
  • Many bug fixes

@chrmoritz chrmoritz released this Apr 22, 2015 · 69 commits to master since this release

Assets 5
  • Tested for Spirited Giraffe
  • Add basic quests management
  • Support for showing text colours
  • Temporarily disable random name gen
  • Various GUI tweaks and bug fixes

@chrmoritz chrmoritz released this Feb 22, 2015 · 81 commits to master since this release

Assets 5
  • Fix crash when health/energy is NaN
  • Remove editing movementController (no longer useful)
  • Fix players with the same name not being listed
  • Update check now runs in background during start
  • Learning all techs now actually works
  • Fix corruption when loading previously equipped techs
  • Various GUI tweaks

@chrmoritz chrmoritz released this Feb 17, 2015 · 97 commits to master since this release

Assets 5
  • Fix bug when generating some swords (commonbroadsword)
  • Fix warning from Starbound about generated shields
  • Fix new sapling generation
  • Fix filled capture pod generation
  • Fix remaining errors with equipping techs corrupting saves
  • Cache players in memory at startup, improves player switching speed
  • Show progress bar when reading players at startup
  • Cache Starbound images in memory, slight speed increase loading items
  • Show progress bar when updating inventory slots with items
  • Fix item trash button not closing window
  • Fix crash when sorting items by type
  • Fix mods not listing properly sometimes
  • No longer lose unsaved items during a sort
  • Allow removing missing techs (mods that no longer exist)
  • Add remove all options to item edit right click menu
  • Add button to clear all new blueprints marked on player
  • Add button to copy player uuid to clipboard
  • Add sort inventory by count to right click menu
  • Fix some mods with patch files crashing indexer
  • Allow utf-8 strings in save files
  • Make update checking configurable in options
  • Main window and options dialog GUI tweaks
  • Other minor bug fixes