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Starting up. 00:05.03 |
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Adding game mode abduction (abduction) to configuration. |
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Adding game mode blob (blob) to configuration. |
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Adding game mode changeling (changeling) to configuration. |
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Adding game mode shadowling (shadowling) to configuration. |
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Adding game mode traitor+changeling (traitorchan) to configuration. |
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Adding game mode double agents (double_agents) to configuration. |
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Adding game mode traitor (traitor) to configuration. |
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Adding game mode cult (cult) to configuration. |
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Adding game mode extended (extended) to configuration. |
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Adding game mode gang war (gang) to configuration. |
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Adding game mode AI malfunction (malfunction) to configuration. |
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Adding game mode meteor (meteor) to configuration. |
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Adding game mode monkey (monkey) to configuration. |
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Adding game mode nuclear emergency (nuclear) to configuration. |
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Adding game mode revolution (revolution) to configuration. |
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Adding game mode sandbox (sandbox) to configuration. |
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Adding game mode Ragin' Mages (raginmages) to configuration. |
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Adding game mode wizard (wizard) to configuration. |
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Unknown setting in configuration: 'use_recursive_explosions' |
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Saved mode is 'secret' |
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Failed to connect to database in load_admin_ranks(). Reverting to legacy system. |
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[00:05:04]ADMIN: Loading Banlistjob |
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[00:05:04]ADMIN: Loading jobban_rank |
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[00:05:04]ADMIN: jobban_keylist was empty |
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[00:05:04]ADMIN: Loading appearance_rank |
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[00:05:04]ADMIN: appearance_keylist was empty |
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[00:05:04]ADMIN: Updating jobbanfile! |
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[00:05:04]ADMIN: Loading Banlist |
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[00:05:16]ACCESS: Login: Wjcowart/(Wjcowart) from 127.0.0.1-3998006160 || BYOND v508 |
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[00:05:48]ADMIN: Wjcowart/(Wjcowart) set the mode as extended. |
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[00:05:54]ADMIN: Wjcowart has started the game. |
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[00:05:54]ACCESS: Logout: *no key*/(Wjcowart) |
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[00:05:54]ACCESS: Login: Wjcowart/(Shaun Rhinehart) from 127.0.0.1-3998006160 || BYOND v508 |
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[00:06:05]EMOTE: Poly/ : <B>Poly</B> turns and flies towards the folder. |
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[00:06:11]SAY: space bear/ : Growl! |
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[00:06:15]ADMIN: Wjcowart/(Shaun Rhinehart) modified Cell 3's pixel_y to 32 |
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[00:06:15]EMOTE: Ian/ : <B>Ian</B> chases its tail! |
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[00:07:25]EMOTE: Ian/ : <B>Ian</B> chases its tail! |
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[00:07:49]EMOTE: Shaun Rhinehart/Wjcowart : <B>Shaun Rhinehart</B> screams! |
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[00:08:01]EMOTE: space bear/ : <B>The space bear</B> stares ferociously |
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[00:08:05]SAY: Poly/ : <i>OH GOD ITS FREE CALL THE SHUTTLE</i> |
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[00:08:07]EMOTE: Poly/ : <B>Poly</B> looks in the pen's direction and takes flight. |
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[00:08:11]EMOTE: Ian/ : <B>Ian</B> chases its tail! |
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[00:08:13]SAY: Ian/ : Woof! |
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[00:08:53]EMOTE: space bear/ : <B>The space bear</B> grawls |
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[00:09:04]SAY: space bear/ : GRR! |
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[00:09:08]EMOTE: Poly/ : <B>Poly</B> looks in the pen's direction and takes flight. |
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[00:09:50]SAY: space bear/ : RAWR! |
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[00:10:03]SAY: Hudson/ : Growl! |
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[00:10:09]EMOTE: Poly/ : <B>Poly</B> looks in the faggot's direction and takes flight. |
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[00:10:21]EMOTE: mouse/ : <B>The mouse</B> runs in a circle |
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[00:11:10]EMOTE: Poly/ : <B>Poly</B> looks in the chief engineer's rubber stamp's direction and takes flight. |
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[00:11:16]EMOTE: Ian/ : <B>Ian</B> chases its tail! |
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[00:11:18]EMOTE: space bear/ : <B>The space bear</B> rawrs |
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[00:12:00]EMOTE: Poly/ : <B>Poly</B> squawks. |
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[00:12:04]EMOTE: Pun Pun/ : <B>Pun Pun</B> jumps! |
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[00:12:13]EMOTE: Pun Pun/ : <B>Pun Pun</B> jumps! |
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[00:12:44]EMOTE: space bear/ : <B>The space bear</B> stomps |
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[00:13:33]EMOTE: mouse/ : <B>The mouse</B> squeeks |
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[00:13:43]SAY: Ian/ : Bark! |
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[00:13:51]SAY: space bear/ : RAWR! |
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[00:14:04]EMOTE: pine tree/ : <B>The pine tree</B> growls at Shaun Rhinehart. |
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[00:14:06]EMOTE: pine tree/ : <B>The pine tree</B> growls at Shaun Rhinehart. |
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[00:14:06]EMOTE: pine tree/ : <B>The pine tree</B> growls at Shaun Rhinehart. |
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[00:14:27]EMOTE: space bear/ : <B>The space bear</B> stares ferociously |
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[00:15:01]EMOTE: space bear/ : <B>The space bear</B> grumbles |
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[00:15:07]ACCESS: Logout: Wjcowart[DC]/(Shaun Rhinehart) |